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Fixes buckled drones dropping the stuff they're holding in their hands.
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@@ -487,10 +487,12 @@
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..()
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/mob/living/simple_animal/update_canmove()
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if(paralysis || stunned || weakened || stat || resting || buckled)
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if(paralysis || stunned || weakened || stat || resting)
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drop_r_hand()
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drop_l_hand()
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canmove = 0
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else if(buckled)
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canmove = 0
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else
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canmove = 1
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update_transform()
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