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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-23 21:18:37 +01:00
Fixed the multi z pipe adapter (#53829)
So yeah the multi-z pipe adapter was showing the big gmod error. This fixes it and adds multiple directions and layers for the adapter. Also RPD now can produce said manifold. Also this reworks the painting mechanism so that it uses a variable+proc instead of checking for subtypes .
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@@ -18,7 +18,8 @@ GLOBAL_LIST_INIT(atmos_pipe_recipes, list(
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new /datum/pipe_info/pipe("Pipe", /obj/machinery/atmospherics/pipe/simple, TRUE),
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new /datum/pipe_info/pipe("Manifold", /obj/machinery/atmospherics/pipe/manifold, TRUE),
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new /datum/pipe_info/pipe("4-Way Manifold", /obj/machinery/atmospherics/pipe/manifold4w, TRUE),
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new /datum/pipe_info/pipe("Layer Manifold", /obj/machinery/atmospherics/pipe/layer_manifold, TRUE),
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new /datum/pipe_info/pipe("Layer Adapter", /obj/machinery/atmospherics/pipe/layer_manifold, TRUE),
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new /datum/pipe_info/pipe("Multi-Deck Adapter", /obj/machinery/atmospherics/pipe/multiz, TRUE),
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),
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"Devices" = list(
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new /datum/pipe_info/pipe("Connector", /obj/machinery/atmospherics/components/unary/portables_connector, TRUE),
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@@ -359,21 +360,21 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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return
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if((mode & PAINT_MODE))
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if(istype(A, /obj/machinery/atmospherics/pipe) && !istype(A, /obj/machinery/atmospherics/pipe/layer_manifold))
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var/obj/machinery/atmospherics/pipe/P = A
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to_chat(user, "<span class='notice'>You start painting \the [P] [paint_color]...</span>")
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var/obj/machinery/atmospherics/M = A
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if(istype(M) && M.paintable)
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to_chat(user, "<span class='notice'>You start painting \the [M] [paint_color]...</span>")
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playsound(get_turf(src), 'sound/machines/click.ogg', 50, TRUE)
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if(do_after(user, paint_speed, target = A))
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P.paint(GLOB.pipe_paint_colors[paint_color]) //paint the pipe
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user.visible_message("<span class='notice'>[user] paints \the [P] [paint_color].</span>","<span class='notice'>You paint \the [P] [paint_color].</span>")
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if(do_after(user, paint_speed, target = M))
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M.paint(GLOB.pipe_paint_colors[paint_color]) //paint the pipe
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user.visible_message("<span class='notice'>[user] paints \the [M] [paint_color].</span>","<span class='notice'>You paint \the [M] [paint_color].</span>")
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return
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var/obj/item/pipe/P = A
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if(istype(P) && findtext("[P.pipe_type]", "/obj/machinery/atmospherics/pipe") && !findtext("[P.pipe_type]", "layer_manifold"))
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to_chat(user, "<span class='notice'>You start painting \the [A] [paint_color]...</span>")
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var/obj/item/pipe/I = A
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if(istype(I) && I.paintable)
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to_chat(user, "<span class='notice'>You start painting \the [I] [paint_color]...</span>")
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playsound(get_turf(src), 'sound/machines/click.ogg', 50, TRUE)
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if(do_after(user, paint_speed, target = A))
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A.add_atom_colour(GLOB.pipe_paint_colors[paint_color], FIXED_COLOUR_PRIORITY) //paint the pipe
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user.visible_message("<span class='notice'>[user] paints \the [A] [paint_color].</span>","<span class='notice'>You paint \the [A] [paint_color].</span>")
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if(do_after(user, paint_speed, target = I))
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I.add_atom_colour(GLOB.pipe_paint_colors[paint_color], FIXED_COLOUR_PRIORITY) //paint the pipe
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user.visible_message("<span class='notice'>[user] paints \the [I] [paint_color].</span>","<span class='notice'>You paint \the [I] [paint_color].</span>")
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return
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if(mode & BUILD_MODE)
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