diff --git a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm
index 3e5756baa6a..a1d618a632b 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm
@@ -73,7 +73,7 @@
set desc = "Set an invisible snare that will alert you when living creatures walk over it. Max of 5"
if(src.snares.len <6)
var/turf/snare_loc = get_turf(src.loc)
- var/obj/item/effect/snare/S = new /obj/item/effect/snare(snare_loc)
+ var/obj/effect/snare/S = new /obj/effect/snare(snare_loc)
S.spawner = src
S.name = "[get_area(snare_loc)] snare ([rand(1, 1000)])"
src.snares |= S
@@ -91,14 +91,14 @@
qdel(picked_snare)
src << "Snare disarmed."
-/obj/item/effect/snare
+/obj/effect/snare
name = "snare"
desc = "You shouldn't be seeing this!"
var/mob/living/simple_animal/hostile/guardian/spawner
invisibility = INVISIBILITY_ABSTRACT
-/obj/item/effect/snare/Crossed(AM as mob|obj)
+/obj/effect/snare/Crossed(AM as mob|obj)
if(isliving(AM) && spawner && spawner.summoner && AM != spawner && !spawner.hasmatchingsummoner(AM))
spawner.summoner << "[AM] has crossed surveillance snare, [name]."
var/list/guardians = spawner.summoner.hasparasites()
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
index 1c02ede80f9..1626ece8278 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
@@ -998,7 +998,7 @@
visible_message("The tendril writhes in pain and anger and the earth around it begins to split! Get back!")
visible_message("A chest falls clear of the tendril!")
playsound(get_turf(src),'sound/effects/tendril_destroyed.ogg', 200, 0, 50, 1, 1)
- spawn(50)
+ spawn(75)
for(var/mob/M in range(7,src))
shake_camera(M, 15, 1)
playsound(get_turf(src),'sound/effects/explosionfar.ogg', 200, 1)
diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm
index 37e3ed8c891..0002f3dbeca 100644
--- a/code/modules/projectiles/projectile/special.dm
+++ b/code/modules/projectiles/projectile/special.dm
@@ -141,7 +141,7 @@
..()
/obj/item/projectile/kinetic/on_range()
- new /obj/item/effect/kinetic_blast(src.loc)
+ new /obj/effect/kinetic_blast(src.loc)
..()
/obj/item/projectile/kinetic/on_hit(atom/target)
@@ -150,7 +150,7 @@
if(istype(target_turf, /turf/closed/mineral))
var/turf/closed/mineral/M = target_turf
M.gets_drilled(firer)
- new /obj/item/effect/kinetic_blast(target_turf)
+ new /obj/effect/kinetic_blast(target_turf)
if(src.splash)
for(var/turf/T in range(splash, target_turf))
if(istype(T, /turf/closed/mineral))
@@ -158,13 +158,13 @@
M.gets_drilled(firer)
-/obj/item/effect/kinetic_blast
+/obj/effect/kinetic_blast
name = "kinetic explosion"
icon = 'icons/obj/projectiles.dmi'
icon_state = "kinetic_blast"
layer = 4.1
-/obj/item/effect/kinetic_blast/New()
+/obj/effect/kinetic_blast/New()
spawn(4)
qdel(src)