converts some spawns into timers (#45429)

* converts spawns into timers

* linter

* change per review
This commit is contained in:
spookydonut
2019-07-29 02:23:15 -07:00
committed by Rob Bailey
parent 714c61c70f
commit 88eca69eb5
35 changed files with 228 additions and 232 deletions
+4 -3
View File
@@ -158,10 +158,11 @@
var/mob/living/M = AM
M.forceMove(get_turf(LA))
to_chat(M, "<span class='reallybig redtext'>You're trapped in a deadly arena! To escape, you'll need to drag a severed head to the escape portals.</span>")
spawn()
var/obj/effect/mine/pickup/bloodbath/B = new (M)
B.mineEffect(M)
INVOKE_ASYNC(src, .proc/do_bloodbath, M)
/obj/effect/forcefield/arena_shuttle_entrance/proc/do_bloodbath(mob/living/L)
var/obj/effect/mine/pickup/bloodbath/B = new (L)
B.mineEffect(L)
/area/shuttle_arena
name = "arena"