From 8ca49d5e906bae83520b439608f2a958488ecd01 Mon Sep 17 00:00:00 2001 From: Aranclanos Date: Fri, 21 Feb 2014 08:30:46 -0300 Subject: [PATCH] Fixes a small runtime related to deleting smoke that doesn't exist after a spawn() --- code/game/objects/effects/effect_system.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index 28ed788db03..d629f0a27d2 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -554,7 +554,8 @@ steam.start() -- spawns the effect sleep(10) step(smoke,direction) spawn(150+rand(10,30)) - smoke.delete() + if(smoke) + smoke.delete() src.total_smoke--