From 899cd0d8eaee16533f0709f2db534fff687a6a9b Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Thu, 1 Jul 2021 23:56:58 +0200 Subject: [PATCH] [MIRROR] Fixes spread glowshrooms runtiming on initialize (#6633) * Fixes spread glowshrooms runtiming on initialize (#59902) * Fixes spread glowshrooms runtiming on initialize Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> --- code/game/objects/effects/glowshroom.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/effects/glowshroom.dm b/code/game/objects/effects/glowshroom.dm index 8876b070c85..e4559484cef 100644 --- a/code/game/objects/effects/glowshroom.dm +++ b/code/game/objects/effects/glowshroom.dm @@ -175,7 +175,7 @@ if(shroom_count >= place_count) continue - var/obj/structure/glowshroom/child = new type(new_loc, newseed = myseed.Copy()) + var/obj/structure/glowshroom/child = new type(new_loc, myseed.Copy()) child.generation = generation + 1 /obj/structure/glowshroom/proc/calc_dir(turf/location = loc)