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fixes stuttering being too long
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@@ -498,7 +498,7 @@
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flick("baton_active", src)
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var/stunforce = B.stunforce
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user.Knockdown(stunforce)
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user.stuttering = stunforce
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user.stuttering = stunforce/20
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B.deductcharge(B.hitcost)
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user.visible_message("<span class='warning'>[user] shocks themself while attempting to wash the active [B.name]!</span>", \
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"<span class='userdanger'>You unwisely attempt to wash [B] while it's still on.</span>")
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