diff --git a/code/game/objects/items/maintenance_loot.dm b/code/game/objects/items/maintenance_loot.dm index 51a27250996..74d908732a5 100644 --- a/code/game/objects/items/maintenance_loot.dm +++ b/code/game/objects/items/maintenance_loot.dm @@ -20,6 +20,9 @@ wound_bonus = 20 demolition_mod = 1.25 grind_results = list(/datum/reagent/lead = 20) + pickup_sound = 'sound/items/lead_pipe_pickup.ogg' + drop_sound = 'sound/items/lead_pipe_drop.ogg' + hitsound = 'sound/items/lead_pipe_hit.ogg' //A good battery early in the shift. Source of lead & sulfuric acid reagents. //Add lead material to this once implemented. diff --git a/sound/items/attributions.txt b/sound/items/attributions.txt index 318488414e5..9a000c39eef 100644 --- a/sound/items/attributions.txt +++ b/sound/items/attributions.txt @@ -64,3 +64,7 @@ toolbox_open.ogg - made by sadboysuss toolbox_rustle.ogg - made by sadboysuss medkit_rustle.ogg - made by sadboysuss } - license: CC-by-SA + +lead_pipe_hit.ogg - jixaw-metal-pipe-falling-sound.mp3 by thenotcheeseman -- https://freesound.org/s/679206/ -- License: Creative Commons 0 +lead_pipe_drop.ogg - jixaw-metal-pipe-falling-sound.mp3 by thenotcheeseman -- https://freesound.org/s/679206/ -- License: Creative Commons 0 +lead_pipe_pickup.ogg - Metal pipe hitting the ground.flac by CGEffex -- https://freesound.org/s/93962/ -- License: Attribution 4.0 diff --git a/sound/items/lead_pipe_drop.ogg b/sound/items/lead_pipe_drop.ogg new file mode 100644 index 00000000000..144d24ca94c Binary files /dev/null and b/sound/items/lead_pipe_drop.ogg differ diff --git a/sound/items/lead_pipe_hit.ogg b/sound/items/lead_pipe_hit.ogg new file mode 100644 index 00000000000..51b4dbf60b1 Binary files /dev/null and b/sound/items/lead_pipe_hit.ogg differ diff --git a/sound/items/lead_pipe_pickup.ogg b/sound/items/lead_pipe_pickup.ogg new file mode 100644 index 00000000000..559138d66a5 Binary files /dev/null and b/sound/items/lead_pipe_pickup.ogg differ