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SS13 construct (#593)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> <!-- Please make sure to actually test your PRs. If you have not tested your PR mention it. --> This PR, will add to the game a new test map SS13 construct, a port of the famous map from Garys Mod, by ocean_fish. Also, a number of tools from the same game - namely: Physgun, tools to manipulate the gravity of objects. Phystool, or toolgun with five modes of operation. Fly, Noclip.  https://youtu.be/lGXmsiecvfo ## Why It's Good For The Game <!-- Argue for the merits of your changes and how they benefit the game, especially if they are controversial and/or far reaching. If you can't actually explain WHY what you are doing will improve the game, then it probably isn't good for the game in the first place. --> New, user-friendly test tools. ## Changelog <!-- If your PR modifies aspects of the game that can be concretely observed by players or admins you should add a changelog. If your change does NOT meet this description, remove this section. Be sure to properly mark your PRs to prevent unnecessary GBP loss. You can read up on GBP and it's effects on PRs in the tgstation guides for contributors. Please note that maintainers freely reserve the right to remove and add tags should they deem it appropriate. You can attempt to finagle the system all you want, but it's best to shoot for clear communication right off the bat. --> 🆑 add: Added new map SS13 Construct add: Added new new debug tool: physgun, phystool add: Added new abilites: noclip, fly sound: added phystools sounds config: added SS13 constuct to avaible maps /🆑 <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. --> --------- Co-authored-by: Resomi Enjoer <fenyshaarmagedon.gmai.com> Co-authored-by: OceanFish1 <65843722+OceanFish1@users.noreply.github.com> Co-authored-by: nevimer <77420409+nevimer@users.noreply.github.com>
This commit is contained in:
co-authored by
Resomi Enjoer <fenyshaarmagedon.gmai.com>
OceanFish1
nevimer
parent
6a35918b1f
commit
8a31efc1ff
@@ -0,0 +1,14 @@
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/datum/phystool_mode
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var/name = "Defualt mode"
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var/desc = "Coder button."
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var/obj/item/phystool/our_tool
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/datum/phystool_mode/proc/on_selected(mob/user)
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to_chat(user, span_notice(desc))
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/datum/phystool_mode/proc/main_act(atom/target, mob/user)
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/datum/phystool_mode/proc/secondnary_act(atom/target, mob/user)
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/datum/phystool_mode/proc/use_act(mob/user)
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@@ -0,0 +1,59 @@
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/datum/phystool_mode/build_mode
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name = "Build mode"
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desc = "Use LMB for build mode, RMB for remover and in hands to choose between structures."
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var/atom/selected_atom
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/datum/phystool_mode/build_mode/use_act(mob/user)
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. = ..()
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var/list/choise = list(
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"Wall mode" = image(icon = 'icons/turf/walls.dmi', icon_state = "wall3"),
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"Turf mode" = image(icon = 'icons/turf/walls.dmi', icon_state = "floor"),
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"Structure mode" = image(icon = 'icons/obj/doors/airlocks/external/external.dmi', icon_state = "closed")
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)
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var/choised_mode = show_radial_menu(user, user, choise, require_near = TRUE)
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if(!choised_mode)
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user.balloon_alert(user, "Select one!")
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return FALSE
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var/list/pick = list()
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if(choised_mode == "Wall mode")
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pick = init_paths(/turf/closed/wall)
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if(choised_mode == "Turf mode")
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pick = init_paths(/turf/open)
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for(var/turf/open/space/T in pick)
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pick -= T
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if(choised_mode == "Structure mode")
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pick = init_paths(/obj/machinery/door)
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selected_atom = tgui_input_list(user, "Selected object:", "Toolgun work", pick)
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return TRUE
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/datum/phystool_mode/build_mode/secondnary_act(atom/target, mob/user)
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. = ..()
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if(iswallturf(target))
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var/turf/T = target
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T.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
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return TRUE
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else if(istype(target, /obj/machinery/door))
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qdel(target)
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return TRUE
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/datum/phystool_mode/build_mode/main_act(atom/target, mob/user)
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. = ..()
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if(!selected_atom)
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user.balloon_alert(user, "Select atom first!")
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return FALSE
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if(!isopenturf(target))
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user.balloon_alert(user, "Blocked!")
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return FALSE
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var/turf/T = target
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if(T.is_blocked_turf())
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user.balloon_alert(user, "Blocked!")
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return FALSE
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if(!isturf(selected_atom))
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T.PlaceOnTop(selected_atom)
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return TRUE
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T.TerraformTurf(selected_atom, selected_atom, flags = CHANGETURF_INHERIT_AIR)
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return TRUE
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@@ -0,0 +1,26 @@
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/datum/phystool_mode/color_mode
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name = "Color mode"
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desc = "Use LMB to color an object. Use RMB to set default color. Use in hands to choose color."
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var/selected_color
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/datum/phystool_mode/color_mode/use_act(mob/user)
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. = ..()
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selected_color = input(user, "Pick new effects color", "Physgun color") as color|null
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/datum/phystool_mode/color_mode/main_act(atom/target, mob/user)
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. = ..()
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if(isliving(target))
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var/mob/living/L = target
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if(L.client)
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user.balloon_alert(user, "Can't color!")
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return FALSE
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if(!selected_color)
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selected_color = COLOR_WHITE
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target.color = selected_color
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return TRUE
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/datum/phystool_mode/color_mode/secondnary_act(atom/target, mob/user)
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. = ..()
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target.color = initial(target.color)
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return TRUE
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@@ -0,0 +1,19 @@
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/datum/phystool_mode/remove_mode
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name = "Remove tool"
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desc = "Use LMB to delete object from world."
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/datum/phystool_mode/remove_mode/main_act(atom/target, mob/user)
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. = ..()
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if(isliving(target))
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var/mob/living/living_target = target
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if(living_target.client)
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user.balloon_alert(user, "Client inside!")
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return FALSE
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//Is there is somthing inside target.
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if(target.contents.len)
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for(var/atom/movable/important_thing in target.contents)
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if(!istype(important_thing))
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continue
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important_thing.forceMove(get_turf(target))
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qdel(target)
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return TRUE
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@@ -0,0 +1,33 @@
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/datum/phystool_mode/size_mode
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name = "Size tool"
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desc = "Use LMB to increase the size of an object. Use RMB to decrease the size of an object."
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/datum/phystool_mode/size_mode/main_act(atom/target, mob/user)
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. = ..()
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if(isturf(target))
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return FALSE
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change_size(target, 2)
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return TRUE
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/datum/phystool_mode/size_mode/secondnary_act(atom/target, mob/user)
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. = ..()
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if(isturf(target))
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return FALSE
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change_size(target, 0.5)
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return TRUE
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/datum/phystool_mode/size_mode/proc/change_size(atom/target, value)
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if(isliving(target))
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var/mob/living/living_target = target
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if(living_target.client)
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return
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var/translate_x = value * ( target.transform.b / value )
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var/translate_y = value * ( target.transform.e / value )
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if(((translate_x || translate_y) >= 8) || ((translate_x || translate_y) <= 0.125))
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translate_x = target.transform.b
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translate_y = target.transform.e
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target.transform = target.transform.Translate(translate_x, translate_y)
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target.pixel_x *= value
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target.pixel_y *= value
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target.transform = target.transform.Scale(value)
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target.maptext_height = 32 * value
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@@ -0,0 +1,59 @@
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#define SPAWN_MODE_MOB_COOLDOWN 5 SECONDS
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#define SPAWN_MODE_MEGAFAUNA_COOLDOWN 30 SECONDS
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/datum/phystool_mode/spawn_mode
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name = "Spawn mode"
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desc = "Use LMB to spawn, use in hands to choose spawn type."
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var/atom/selected_object
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var/list/atom/black_list = list(
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/obj/narsie,
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/obj/cascade_portal,
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/obj/singularity,
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/obj/effect,
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/mob/living/basic/supermatter_spider,
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/area,
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/turf
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)
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COOLDOWN_DECLARE(spawn_cooldown)
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/datum/phystool_mode/spawn_mode/use_act(mob/user)
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. = ..()
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var/text_path = tgui_input_text(user, "Enter object path:", "Spawn tool", "none", 256, FALSE)
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if(!text_path)
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user.balloon_alert(user, "Enter path!")
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return FALSE
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selected_object = text2path(text_path)
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if(!ispath(selected_object))
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selected_object = pick_closest_path(text_path)
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for(var/black_list_item in black_list)
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if(ispath(selected_object, black_list_item))
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selected_object = null
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user.balloon_alert(user, "Spawn blocked!")
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return FALSE
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user.balloon_alert(user, "Selected!")
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to_chat(user, span_notice("Current spawn type [selected_object]."))
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/datum/phystool_mode/spawn_mode/main_act(atom/target, mob/user)
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. = ..()
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if(!selected_object)
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user.balloon_alert(user, "Select type first!")
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return FALSE
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if(!COOLDOWN_FINISHED(src, spawn_cooldown))
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user.balloon_alert(user, "Wait!")
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return FALSE
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var/target_cooldown
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if(ispath(selected_object, /mob/living/simple_animal/hostile/megafauna))
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target_cooldown = SPAWN_MODE_MEGAFAUNA_COOLDOWN
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if(ispath(selected_object, /mob/living))
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target_cooldown = SPAWN_MODE_MOB_COOLDOWN
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if(target_cooldown)
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COOLDOWN_START(src, spawn_cooldown, target_cooldown)
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new selected_object(get_turf(target))
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return TRUE
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#undef SPAWN_MODE_MOB_COOLDOWN
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#undef SPAWN_MODE_MEGAFAUNA_COOLDOWN
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