diff --git a/code/game/objects/structures/table_frames.dm b/code/game/objects/structures/table_frames.dm
index 5e4e26cbabd..9955c1c7b4b 100644
--- a/code/game/objects/structures/table_frames.dm
+++ b/code/game/objects/structures/table_frames.dm
@@ -17,6 +17,8 @@
density = 0
anchored = 0
layer = 2.8
+ var/framestack = /obj/item/stack/rods
+ var/framestackamount = 2
/obj/structure/table_frame/attackby(var/obj/item/I, mob/user)
if(istype(I, /obj/item/weapon/wrench))
@@ -24,7 +26,8 @@
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
if(do_after(user, 30))
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
- new /obj/item/stack/rods(src.loc)
+ for(var/i = 1, i <= framestackamount, i++)
+ new framestack(get_turf(src))
qdel(src)
return
if(istype(I, /obj/item/stack/sheet/plasteel))
@@ -60,16 +63,12 @@
name = "wooden table frame"
desc = "Four wooden legs with four framing wooden rods for a wooden table. You could easily pass through this."
icon_state = "wood_frame"
+ framestack = /obj/item/stack/sheet/mineral/wood
+ framestackamount = 2
/obj/structure/table_frame/wood/attackby(var/obj/item/I, mob/user)
if(istype(I, /obj/item/weapon/wrench))
- user << "Now disassembling [src]."
- playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
- if(do_after(user, 30))
- playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
- new /obj/item/stack/sheet/mineral/wood(src.loc)
- qdel(src)
- return
+ ..()
if(istype(I, /obj/item/stack/sheet/mineral/wood))
var/obj/item/stack/sheet/mineral/wood/W = I
user << "Now adding [W] to [src]."
diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm
index 30317abac0e..3042fc6c383 100644
--- a/code/game/objects/structures/tables_racks.dm
+++ b/code/game/objects/structures/tables_racks.dm
@@ -25,6 +25,8 @@
var/framestack = /obj/item/stack/rods
var/buildstack = /obj/item/stack/sheet/metal
var/busy = 0
+ var/buildstackamount = 1
+ var/framestackamount = 2
/obj/structure/table/New()
..()
@@ -333,8 +335,10 @@
/obj/structure/table/proc/table_destroy(var/destroy_type, var/mob/user)
if(destroy_type == TBL_DESTROY)
- new framestack(src.loc)
- new buildstack(src.loc)
+ for(var/i = 1, i <= framestackamount, i++)
+ new framestack(get_turf(src))
+ for(var/i = 1, i <= buildstackamount, i++)
+ new buildstack(get_turf(src))
qdel(src)
return
@@ -343,7 +347,8 @@
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
if(do_after(user, 20))
new frame(src.loc)
- new buildstack(src.loc)
+ for(var/i = 1, i <= buildstackamount, i++)
+ new buildstack(get_turf(src))
qdel(src)
return
@@ -351,8 +356,10 @@
user << "Now deconstructing [src]."
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
if(do_after(user, 40))
- new framestack(src.loc)
- new buildstack(src.loc)
+ for(var/i = 1, i <= framestackamount, i++)
+ new framestack(get_turf(src))
+ for(var/i = 1, i <= buildstackamount, i++)
+ new buildstack(get_turf(src))
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
qdel(src)
return