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Merge pull request #11809 from Xhuis/even_better_than_a_mass_emagger
Uplink rebalance
This commit is contained in:
@@ -1109,8 +1109,12 @@
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scrambledcodes = 1
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modtype = "Synd"
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faction = list("syndicate")
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designation = "Syndicate"
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designation = "Syndicate Assault"
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req_access = list(access_syndicate)
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var/playstyle_string = "<span class='userdanger'>You are a Syndicate assault cyborg!</span><br>\
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<b>You are armed with powerful offensive tools to aid you in your mission: help the operatives secure the nuclear authentication disk. \
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Your cyborg LMG will slowly produce ammunition from your power supply, and your operative pinpointer will find and locate fellow nuclear operatives. \
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<i>Help the operatives secure the disk at all costs!</i></b>"
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/mob/living/silicon/robot/syndicate/New(loc)
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..()
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@@ -1120,6 +1124,23 @@
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module = new /obj/item/weapon/robot_module/syndicate(src)
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laws = new /datum/ai_laws/syndicate_override()
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/mob/living/silicon/robot/syndicate/medical
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icon_state = "syndi-medi"
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designation = "Syndicate Medical"
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playstyle_string = "<span class='userdanger'>You are a Syndicate medical cyborg!</span><br>\
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<b>You are armed with powerful medical tools to aid you in your mission: help the operatives secure the nuclear authentication disk. \
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Your hypospray will produce Restorative Nanites, a wonder-drug that will heal most types of bodily damages, including clone and brain damage. It also produces morphine for offense. \
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Your defibrillator paddles can revive operatives through their hardsuits, or can be used on harm intent to shock enemies! \
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Your energy saw functions as a circular saw, but can be activated to deal more damage, and your operative pinpointer will find and locate fellow nuclear operatives. \
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<i>Help the operatives secure the disk at all costs!</i></b>"
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/mob/living/silicon/robot/syndicate/New(loc)
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..()
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module = new /obj/item/weapon/robot_module/syndicate_medical(src)
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spawn(5)
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if(playstyle_string)
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src << playstyle_string
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/mob/living/silicon/robot/proc/notify_ai(notifytype, oldname, newname)
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if(!connected_ai)
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return
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@@ -248,7 +248,7 @@
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/obj/item/weapon/robot_module/syndicate
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name = "syndicate robot module"
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name = "syndicate assault robot module"
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/obj/item/weapon/robot_module/syndicate/New()
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..()
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@@ -262,6 +262,37 @@
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emag = null
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fix_modules()
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/obj/item/weapon/robot_module/syndicate_medical
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name = "syndicate medical robot module"
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/obj/item/weapon/robot_module/syndicate_medical/New()
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..()
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modules += new /obj/item/weapon/reagent_containers/borghypo/syndicate(src)
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modules += new /obj/item/weapon/twohanded/shockpaddles/syndicate(src)
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modules += new /obj/item/device/healthanalyzer(src)
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modules += new /obj/item/weapon/reagent_containers/syringe(src)
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modules += new /obj/item/weapon/surgical_drapes(src)
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modules += new /obj/item/weapon/retractor(src)
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modules += new /obj/item/weapon/hemostat(src)
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modules += new /obj/item/weapon/cautery(src)
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modules += new /obj/item/weapon/scalpel(src)
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modules += new /obj/item/weapon/melee/energy/sword/cyborg/saw(src) //Energy saw -- primary weapon
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modules += new /obj/item/roller/robo(src)
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modules += new /obj/item/weapon/tank/jetpack/carbondioxide(src)
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modules += new /obj/item/weapon/crowbar(src)
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modules += new /obj/item/weapon/pinpointer/operative(src)
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emag = null
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var/datum/robot_energy_storage/gauze/gauzestore = new /datum/robot_energy_storage/gauze(src)
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var/obj/item/stack/medical/gauze/cyborg/G = new /obj/item/stack/medical/gauze/cyborg(src)
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G.source = gauzestore
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modules += G
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storages += gauzestore
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fix_modules()
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/datum/robot_energy_storage
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var/name = "Generic energy storage"
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var/max_energy = 30000
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@@ -23,6 +23,7 @@
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var/fire_sound = "gunshot"
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var/suppressed = 0 //whether or not a message is displayed when fired
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var/can_suppress = 0
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var/can_unsuppress = 1
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var/recoil = 0 //boom boom shake the room
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var/clumsy_check = 1
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var/obj/item/ammo_casing/chambered = null
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@@ -89,7 +89,7 @@
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/obj/item/weapon/gun/projectile/attack_hand(mob/user)
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if(loc == user)
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if(suppressed)
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if(suppressed && can_unsuppress)
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var/obj/item/weapon/suppressor/S = suppressed
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if(user.l_hand != src && user.r_hand != src)
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..()
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@@ -78,3 +78,14 @@
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desc = "A modification of the syringe gun design, using a rotating cylinder to store up to six syringes."
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icon_state = "rapidsyringegun"
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max_syringes = 6
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/obj/item/weapon/gun/syringe/syndicate
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name = "dart pistol"
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desc = "A small spring-loaded sidearm that functions identically to a syringe gun."
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icon_state = "syringe_pistol"
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item_state = "gun" //Smaller inhand
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w_class = 2
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origin_tech = "combat=2;syndicate=2"
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force = 2 //Also very weak because it's smaller
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suppressed = 1 //Softer fire sound
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can_unsuppress = 0 //Permanently silenced
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@@ -902,3 +902,20 @@ datum/reagent/medicine/tricordrazine/overdose_process(mob/living/M)
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M.adjustFireLoss(2*REM)
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..()
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return
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datum/reagent/medicine/syndicate_nanites //Used exclusively by Syndicate medical cyborgs
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name = "Restorative Nanites"
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id = "syndicate_nanites"
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description = "Miniature medical robots that swiftly restore bodily damage."
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reagent_state = SOLID
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color = "#555555"
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datum/reagent/medicine/syndicate_nanites/on_mob_life(mob/living/M)
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M.adjustBruteLoss(-2*REM)
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M.adjustFireLoss(-2*REM)
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M.adjustOxyLoss(-2*REM)
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M.adjustToxLoss(-2*REM)
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M.adjustBrainLoss(-5*REM)
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M.adjustCloneLoss(-1*REM)
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..()
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return
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@@ -125,6 +125,15 @@ Borg Hypospray
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if(empty)
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usr << "<span class='warning'>It is currently empty! Allow some time for the internal syntheszier to produce more.</span>"
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/obj/item/weapon/reagent_containers/borghypo/syndicate
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name = "syndicate cyborg hypospray"
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desc = "A modified hypospray that generates reagents more quickly and consumes less power."
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icon_state = "borghypo_s"
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charge_cost = 20
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recharge_time = 2
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reagent_ids = list("syndicate_nanites", "potass_iodide", "morphine")
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/*
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Borg Shaker
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*/
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@@ -74,7 +74,7 @@
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//saw bone
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/datum/surgery_step/saw
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name = "saw bone"
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implements = list(/obj/item/weapon/circular_saw = 100, /obj/item/weapon/melee/arm_blade = 75, /obj/item/weapon/twohanded/fireaxe = 50, /obj/item/weapon/hatchet = 35, /obj/item/weapon/kitchen/knife/butcher = 25)
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implements = list(/obj/item/weapon/circular_saw = 100, /obj/item/weapon/melee/energy/sword/cyborg/saw = 100, /obj/item/weapon/melee/arm_blade = 75, /obj/item/weapon/twohanded/fireaxe = 50, /obj/item/weapon/hatchet = 35, /obj/item/weapon/kitchen/knife/butcher = 25)
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time = 54
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/datum/surgery_step/saw/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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@@ -12,7 +12,7 @@
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//cut fat
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/datum/surgery_step/cut_fat
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name = "cut excess fat"
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implements = list(/obj/item/weapon/circular_saw = 100, /obj/item/weapon/hatchet = 35, /obj/item/weapon/kitchen/knife/butcher = 25)
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implements = list(/obj/item/weapon/circular_saw = 100, /obj/item/weapon/melee/energy/sword/cyborg/saw = 100, /obj/item/weapon/hatchet = 35, /obj/item/weapon/kitchen/knife/butcher = 25)
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time = 64
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/datum/surgery_step/cut_fat/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
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@@ -86,7 +86,6 @@
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origin_tech = "materials=1;biotech=1"
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attack_verb = list("attacked", "slashed", "sawed", "cut")
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/obj/item/weapon/surgical_drapes
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name = "surgical drapes"
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desc = "Nanotrasen brand surgical drapes provide optimal safety and infection control."
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