diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index d7b71b88f4b..e85ecb90e94 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -156,6 +156,8 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an continue else if(istype(AM, /obj/effect/dummy/phased_mob)) continue + else if(isdead(AM)) + continue AM.forceMove(src) toggle_organ_decay(src) update_appearance()