diff --git a/code/modules/vehicles/mecha/equipment/weapons/weapons.dm b/code/modules/vehicles/mecha/equipment/weapons/weapons.dm index 6aa3baee6bf..caff508ee13 100644 --- a/code/modules/vehicles/mecha/equipment/weapons/weapons.dm +++ b/code/modules/vehicles/mecha/equipment/weapons/weapons.dm @@ -524,7 +524,7 @@ if(!..()) if(ismovable(hit_atom)) var/atom/movable/AM = hit_atom - AM.safe_throw_at(get_edge_target_turf(AM,get_dir(src, AM)), clamp(round(throwforce/5), 2, 20), 2) //Throws them equal to damage/5, with a min range of 2 and max range of 20 + AM.safe_throw_at(get_edge_target_turf(AM,get_dir(src, AM)), clamp(round(throwforce/5), 2, 20), 2, force = MOVE_FORCE_EXTREMELY_STRONG) //Throws them equal to damage/5, with a min range of 2 and max range of 20 qdel(src) ///dark honk weapons