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Improves Table-ing Logging (#41152)
* epic table log fixes yeah honestly this is probably okay * okay look this is good now yup * oopsie woopsie i fixed the fucksie-wucksie! no more strings in my atom references uwu * goof did nothing wrong tabled instead of pushed! wow!
This commit is contained in:
committed by
Jordan Brown
parent
7cad7e85d7
commit
8b6cdfe7f8
@@ -111,7 +111,7 @@
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pushed_mob.set_resting(TRUE, TRUE)
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pushed_mob.visible_message("<span class='notice'>[user] places [pushed_mob] onto [src].</span>", \
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"<span class='notice'>[user] places [pushed_mob] onto [src].</span>")
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log_combat(user, pushed_mob, "placed")
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log_combat(user, pushed_mob, "places", null, "onto [src]")
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/obj/structure/table/proc/tablepush(mob/living/user, mob/living/pushed_mob)
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var/added_passtable = FALSE
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@@ -126,7 +126,7 @@
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pushed_mob.Paralyze(40)
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pushed_mob.visible_message("<span class='danger'>[user] pushes [pushed_mob] onto [src].</span>", \
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"<span class='userdanger'>[user] pushes [pushed_mob] onto [src].</span>")
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log_combat(user, pushed_mob, "pushed")
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log_combat(user, pushed_mob, "tabled", null, "onto [src]")
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if(!ishuman(pushed_mob))
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return
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var/mob/living/carbon/human/H = pushed_mob
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