Improves Table-ing Logging (#41152)

* epic table log fixes

yeah honestly this is probably okay

* okay look this is good now

yup

* oopsie woopsie

i fixed the fucksie-wucksie! no more strings in my atom references uwu

* goof did nothing wrong

tabled instead of pushed! wow!
This commit is contained in:
Brett Williams
2018-10-27 13:47:14 -03:00
committed by Jordan Brown
parent 7cad7e85d7
commit 8b6cdfe7f8
+2 -2
View File
@@ -111,7 +111,7 @@
pushed_mob.set_resting(TRUE, TRUE)
pushed_mob.visible_message("<span class='notice'>[user] places [pushed_mob] onto [src].</span>", \
"<span class='notice'>[user] places [pushed_mob] onto [src].</span>")
log_combat(user, pushed_mob, "placed")
log_combat(user, pushed_mob, "places", null, "onto [src]")
/obj/structure/table/proc/tablepush(mob/living/user, mob/living/pushed_mob)
var/added_passtable = FALSE
@@ -126,7 +126,7 @@
pushed_mob.Paralyze(40)
pushed_mob.visible_message("<span class='danger'>[user] pushes [pushed_mob] onto [src].</span>", \
"<span class='userdanger'>[user] pushes [pushed_mob] onto [src].</span>")
log_combat(user, pushed_mob, "pushed")
log_combat(user, pushed_mob, "tabled", null, "onto [src]")
if(!ishuman(pushed_mob))
return
var/mob/living/carbon/human/H = pushed_mob