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Ports Not-Uno and changes card stacks (#50357)
* I GOT MINE ON DAY ONE * I have the oldest xbox known to man * e * whee * shits broke * lol * Update code/game/objects/items/toys.dm Co-Authored-By: Bobbahbrown <bobbahbrown@gmail.com> Co-authored-by: Bobbahbrown <bobbahbrown@gmail.com>
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@@ -0,0 +1,20 @@
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/obj/item/toy/cards/deck/kotahi
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name = "\improper KOTAHI deck"
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desc = "A deck of kotahi cards. House rules to argue over not included."
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icon = 'icons/obj/toy.dmi'
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icon_state = "deck_kotahi_full"
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deckstyle = "kotahi"
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//Populate the deck.
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/obj/item/toy/cards/deck/kotahi/populate_deck()
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for(var/colour in list("Red","Yellow","Green","Blue"))
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cards += "[colour] 0" //kotahi decks have only one colour of each 0, weird huh?
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for(var/k in 0 to 1) //two of each colour of number
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cards += "[colour] skip"
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cards += "[colour] reverse"
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cards += "[colour] draw 2"
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for(var/i in 1 to 9)
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cards += "[colour] [i]"
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for(var/k in 0 to 3) //4 wilds and draw 4s
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cards += "Wildcard"
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cards += "Draw 4"
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@@ -7,6 +7,7 @@
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/obj/item/storage/pill_bottle/dice = 10,
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/obj/item/toy/cards/deck/cas = 3,
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/obj/item/toy/cards/deck/cas/black = 3,
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/obj/item/toy/cards/deck/kotahi = 3,
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/obj/item/hourglass = 2,
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/obj/item/instrument/piano_synth/headphones = 4,
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/obj/item/camera = 3)
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