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Duiffel Spotfix (#76442)
## About The Pull Request Gives duffelbags their proper slot count They inherited this from backpacks, but I sorta just forgot about that [Creates "levels" of locked objects, uses that to make locked duffels work](https://github.com/tgstation/tgstation/pull/76442/commits/c613c00f62fa3ff03bb33737d24da9acbf2050e3) [c613c00](https://github.com/tgstation/tgstation/pull/76442/commits/c613c00f62fa3ff03bb33737d24da9acbf2050e3) Turns locked into something that holds defines, this makes life a lot easier. Requires a lot of boilerplate because of how many uses of these procs there are and all the passthrough and shit. Adds a few outfit subtypes to avoid this class of failure in future. Renames the args in a few but not all touched procs, one thing at a time Closes #76407 Closes #76430 Had the lock check in the wrong place Closes #76441 GOD I HATE TK SO MUCH Wrote half the pr without glasses so if it's weird gimme some grace yeah? ## Changelog 🆑 fix: Fixes some fuck with duffelbags, them not holding enough + issues with spawning gear in them (job shit and all) /🆑
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@@ -177,7 +177,7 @@
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id.forceMove(W)
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W.update_icon()
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else
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H.equip_to_slot(id,ITEM_SLOT_ID)
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H.equip_to_slot(id, ITEM_SLOT_ID)
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else
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tgui_alert(usr,"Invalid mob")
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