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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 12:41:09 +01:00
Makes foam less garbage
only took me 6 months and phil saying I can't make any new PRs until it's fixed foam now only divides by 7, and it won't apply the reagent's effects unless the lifetime is a multiple of 7
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@@ -13,6 +13,7 @@
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animate_movement = 0
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var/metal = 0
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var/lifetime = 40
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var/reagent_divisor = 7
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/obj/effect/particle_effect/foam/metal
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@@ -53,7 +54,7 @@
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kill_foam()
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return
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var/fraction = 1/initial(lifetime)
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var/fraction = 1/initial(reagent_divisor)
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for(var/obj/O in range(0,src))
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if(O.type == src.type)
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continue
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@@ -61,14 +62,16 @@
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var/turf/T = O.loc
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if(T.intact && O.level == 1) //hidden under the floor
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continue
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reagents.reaction(O, VAPOR, fraction)
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if(lifetime % reagent_divisor)
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reagents.reaction(O, VAPOR, fraction)
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var/hit = 0
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for(var/mob/living/L in range(0,src))
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hit += foam_mob(L)
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if(hit)
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lifetime++ //this is so the decrease from mobs hit and the natural decrease don't cumulate.
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var/T = get_turf(src)
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reagents.reaction(T, VAPOR, fraction)
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if(lifetime % reagent_divisor)
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reagents.reaction(T, VAPOR, fraction)
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if(--amount < 0)
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return
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@@ -79,8 +82,9 @@
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return 0
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if(!istype(L))
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return 0
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var/fraction = 1/initial(lifetime)
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reagents.reaction(L, VAPOR, fraction)
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var/fraction = 1/initial(reagent_divisor)
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if(lifetime % reagent_divisor)
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reagents.reaction(L, VAPOR, fraction)
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lifetime--
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return 1
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