[MIRROR] Monkeys are now disarmed like humans (#439)

* Monkeys are now disarmed like humans (#53036)

Previously, monkey disarming was the old system of RNG stun/lose item. This PR makes disarming monkeys the same as disarming humans.

* Monkeys are now disarmed like humans

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
This commit is contained in:
SkyratBot
2020-08-20 17:08:55 +01:00
committed by GitHub
co-authored by Jared-Fogle
parent f9ca3aaa43
commit 8c8df2d6e1
9 changed files with 135 additions and 130 deletions
+1 -1
View File
@@ -181,7 +181,7 @@
user.Knockdown(30)
if(ishuman(target) && !T.has_movespeed_modifier(/datum/movespeed_modifier/shove))
T.add_movespeed_modifier(/datum/movespeed_modifier/shove) // maybe define a slightly more severe/longer slowdown for this
addtimer(CALLBACK(T, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
addtimer(CALLBACK(T, /mob/living/carbon/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
if(-1 to 0) // decent hit, both parties are about equally inconvenienced
user.visible_message("<span class='warning'>[user] lands a passable [tackle_word] on [target], sending them both tumbling!</span>", "<span class='userdanger'>You land a passable [tackle_word] on [target], sending you both tumbling!</span>", target)