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[MIRROR] Monkeys are now disarmed like humans (#439)
* Monkeys are now disarmed like humans (#53036) Previously, monkey disarming was the old system of RNG stun/lose item. This PR makes disarming monkeys the same as disarming humans. * Monkeys are now disarmed like humans Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
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@@ -181,7 +181,7 @@
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user.Knockdown(30)
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if(ishuman(target) && !T.has_movespeed_modifier(/datum/movespeed_modifier/shove))
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T.add_movespeed_modifier(/datum/movespeed_modifier/shove) // maybe define a slightly more severe/longer slowdown for this
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addtimer(CALLBACK(T, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
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addtimer(CALLBACK(T, /mob/living/carbon/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
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if(-1 to 0) // decent hit, both parties are about equally inconvenienced
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user.visible_message("<span class='warning'>[user] lands a passable [tackle_word] on [target], sending them both tumbling!</span>", "<span class='userdanger'>You land a passable [tackle_word] on [target], sending you both tumbling!</span>", target)
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