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[MIRROR] Refactors area stuff (#265)
* Refactors area stuff (#52751) -bitfielded a bunch of bools on /area, I left some untouched cus they get called a lot -Unused vars -Fixed a var pretending to be a fake bool -Probably more * Refactors area stuff Co-authored-by: TiviPlus <57223640+TiviPlus@users.noreply.github.com>
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@@ -409,7 +409,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/list/filtered = list()
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for(var/V in GLOB.sortedAreas)
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var/area/A = V
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if(!A.hidden)
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if(!(A.area_flags & HIDDEN_AREA))
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filtered += A
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var/area/thearea = input("Area to jump to", "BOOYEA") as null|anything in filtered
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