From 8ca5b363eb9dc48fd9c8a362e4029baa3d3a59e5 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Thu, 27 May 2021 23:35:21 +0200 Subject: [PATCH] [MIRROR] Prevents blob camera from falling through zlevels (#5995) * blob-multiz-fix (#59326) Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com> * Prevents blob camera from falling through zlevels Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com> Co-authored-by: Watermelon914 <3052169-Watermelon914@ users.noreply.gitlab.com> --- code/modules/antagonists/blob/overmind.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/modules/antagonists/blob/overmind.dm b/code/modules/antagonists/blob/overmind.dm index 94dd6114e04..410b87f2727 100644 --- a/code/modules/antagonists/blob/overmind.dm +++ b/code/modules/antagonists/blob/overmind.dm @@ -96,6 +96,9 @@ GLOBAL_LIST_EMPTY(blob_nodes) if(blobstrain.effectdesc) to_chat(src, "The [blobstrain.name] strain [blobstrain.effectdesc]") +/mob/camera/blob/can_zFall(turf/source, levels) + // Prevent blob from falling through zlevels + return FALSE /mob/camera/blob/proc/is_valid_turf(turf/T) var/area/A = get_area(T)