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Adds DROPDEL flag; items will qdel() on dropped()
Pretty self explanatory, replaces writing a dropped() proc that just calls qdel() with a flag that does it for you.
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@@ -147,7 +147,6 @@
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/obj/item/weapon/gun/projectile/minigun/dropped(mob/living/user)
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ammo_pack.attach_gun(user)
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return
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/obj/item/weapon/gun/projectile/minigun/process_chamber(eject_casing = 0, empty_chamber = 1)
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..()
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