diff --git a/code/game/objects/items/devices/traitordevices.dm b/code/game/objects/items/devices/traitordevices.dm index 03b1334115c..7e9563837c8 100644 --- a/code/game/objects/items/devices/traitordevices.dm +++ b/code/game/objects/items/devices/traitordevices.dm @@ -250,10 +250,13 @@ effective or pretty fucking useless. /obj/item/jammer - name = "radio jammer" - desc = "Device used to disrupt nearby radio communication." + name = "suspicious transmitter" //SKYRAT CHANGE + desc = "A suspicious device vaguely resembling a radio, but without a speaker or microphone." //SKYRAT CHANGE icon = 'icons/obj/device.dmi' icon_state = "jammer" + special_desc_requirement = EXAMINE_CHECK_JOB // Skyrat edit + special_desc_jobs = list("Station Engineer, Chief Engineer, Cyborg, AI") //SKYRAT CHANGE //As telecommunications equipment, Engineering would be knowledgeable. + special_desc = "This is a black market radio jammer. Used to disrupt nearby radio communication." var/active = FALSE var/range = 12 diff --git a/code/game/objects/items/emags.dm b/code/game/objects/items/emags.dm index 039525deab3..2472be5e72f 100644 --- a/code/game/objects/items/emags.dm +++ b/code/game/objects/items/emags.dm @@ -9,12 +9,14 @@ */ /obj/item/card/emag desc = "It's a card with a magnetic strip attached to some circuitry." - name = "cryptographic sequencer" + name = "cryptographic sequencer" //SKYRAT COMMENT: Everyone knows what an emag is, both IC and OOC, they even make toy lookalikes. icon_state = "emag" inhand_icon_state = "card-id" lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' item_flags = NO_MAT_REDEMPTION | NOBLUDGEON + special_desc_requirement = EXAMINE_CHECK_SYNDICATE // Skyrat edit + special_desc = "An specially modified ID card used to break machinery and disable safeties. Notoriously used by Syndicate agents." // Skyrat edit var/prox_check = TRUE //If the emag requires you to be in range var/type_blacklist //List of types that require a specialized emag @@ -30,12 +32,14 @@ icon_state = "hack_o_lantern" /obj/item/card/emagfake - desc = "It's a card with a magnetic strip attached to some circuitry. Closer inspection shows that this card is a poorly made replica, with a \"DonkCo\" logo stamped on the back." + desc = "It's a card with a magnetic strip attached to some circuitry." //SKYRAT EDIT name = "cryptographic sequencer" icon_state = "emag" inhand_icon_state = "card-id" lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi' righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi' + special_desc_requirement = EXAMINE_CHECK_SYNDICATE_TOY // Skyrat edit. It's a toy, we're not hiding it. + special_desc = "Closer inspection shows that this card is a poorly made replica, with a \"DonkCo\" logo stamped on the back." // Skyrat edit /obj/item/card/emagfake/afterattack() . = ..() @@ -69,9 +73,11 @@ * DOORMAG */ /obj/item/card/emag/doorjack - desc = "Commonly known as a \"doorjack\", this device is a specialized cryptographic sequencer specifically designed to override station airlock access codes. Uses self-refilling charges to hack airlocks." - name = "airlock authentication override card" + desc = "This dated-looking ID card has been obviously and illegally modified with extra circuitry. Resembles the infamous \"emag\"." + name = "modified ID card" icon_state = "doorjack" + special_desc_requirement = EXAMINE_CHECK_SYNDICATE // Skyrat edit + special_desc = "Identifies commonly as a \"doorjack\", this illegally modified ID card can disrupt airlock electronics. Has a self recharging cell. Used often by Syndicate agents."// Skyrat edit var/type_whitelist //List of types var/charges = 3 var/max_charges = 3 diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm index 0a3c70fc443..1472255a7c7 100644 --- a/code/game/objects/items/storage/backpack.dm +++ b/code/game/objects/items/storage/backpack.dm @@ -557,12 +557,14 @@ resistance_flags = FIRE_PROOF /obj/item/storage/backpack/duffelbag/syndie - name = "suspicious looking duffel bag" + name = "tactical duffel bag" //SKYRAT EDIT, was "suspicious-looking duffel bag". It's just a black duffel. desc = "A large duffel bag for holding extra tactical supplies." icon_state = "duffel-syndie" inhand_icon_state = "duffel-syndieammo" slowdown = 0 resistance_flags = FIRE_PROOF + special_desc_requirement = EXAMINE_CHECK_SYNDICATE // Skyrat edit + special_desc = "This duffel bag has the Syndicate logo stiched on the inside. It appears to be made from lighter yet sturdier materials." // Skyrat edit /obj/item/storage/backpack/duffelbag/syndie/ComponentInitialize() . = ..() @@ -591,7 +593,7 @@ /obj/item/storage/backpack/duffelbag/syndie/surgery name = "surgery duffel bag" - desc = "A suspicious looking duffel bag for holding surgery tools." + desc = "A large duffel bag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools." //SKYRAT EDIT, to match the security surgery bag icon_state = "duffel-syndiemed" inhand_icon_state = "duffel-syndiemed" diff --git a/code/game/objects/items/storage/toolbox.dm b/code/game/objects/items/storage/toolbox.dm index 4afd9457676..0a3e0a6ce96 100644 --- a/code/game/objects/items/storage/toolbox.dm +++ b/code/game/objects/items/storage/toolbox.dm @@ -150,12 +150,14 @@ new /obj/item/stack/cable_coil(src,MAXCOIL,pickedcolor) /obj/item/storage/toolbox/syndicate - name = "suspicious looking toolbox" + name = "tactical toolbox" //SKYRAT EDIT icon_state = "syndicate" inhand_icon_state = "toolbox_syndi" force = 15 throwforce = 18 material_flags = NONE + special_desc_requirement = EXAMINE_CHECK_SYNDICATE // Skyrat edit + special_desc = "A toolbox manufactured by the Syndicate containing extra tactical tools. Made of more robust materials than the average toolbox." // Skyrat edit /obj/item/storage/toolbox/syndicate/ComponentInitialize() . = ..()