[MIRROR] Removes Cult perms from Survival pods [MDB IGNORE] (#19693)

* Removes Cult perms from Survival pods (#73757)

## About The Pull Request

Removes Cult permitted from survival pods, as it's very uninteresting to
have cult bases in places no one will check.
This doesn't affect the mining base itself.

## Why It's Good For The Game

One of the drawbacks of Cult is that they get stronger at the cost of
being more easy to spot, so being to completely bypass the negative part
makes it unfair to fight cult if there's a single shaft miner, or
literally anyone if it's icebox.

## Changelog

🆑
balance: Cult can no longer draw runes in survival pods.
/🆑

* Removes Cult perms from Survival pods

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-03-06 17:28:08 +01:00
committed by GitHub
parent ed35e845b2
commit 8dcac79daf
@@ -5,7 +5,7 @@
static_lighting = TRUE
requires_power = FALSE
has_gravity = STANDARD_GRAVITY
area_flags = BLOBS_ALLOWED | UNIQUE_AREA | CULT_PERMITTED
area_flags = BLOBS_ALLOWED | UNIQUE_AREA
flags_1 = CAN_BE_DIRTY_1
//Survival Capsule