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examine-code refactor (#44636)
* 1/4 done? maybe? * more * stuff * incremental stuff * stuff * stuff & things * mostly done but not yet * stuffing * stuffing 2: electric boogaloo * Git Commit and the Kingdom of the Crystal Skull * make it actually compile * found more stuff * fixes * fix AI laws appearing out of order * fix windows * should be the remaining stuff * this time for real * i guess it should compile too * fix sechuds
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committed by
AnturK
parent
5f414eb359
commit
8ddc9677c7
@@ -34,15 +34,15 @@
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return
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/obj/effect/sound_emitter/examine(mob/user)
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..()
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. = ..()
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if(!isobserver(user))
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return
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to_chat(user, "<span class='boldnotice'>Sound File:</span> [sound_file ? sound_file : "None chosen"]")
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to_chat(user, "<span class='boldnotice'>Mode:</span> [motus_operandi]</span>")
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to_chat(user, "<span class='boldnotice'>Range:</span> [emitter_range]</span>")
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to_chat(user, "<b>Sound is playing at [sound_volume]% volume.</b>")
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. += "<span class='boldnotice'>Sound File:</span> [sound_file ? sound_file : "None chosen"]"
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. += "<span class='boldnotice'>Mode:</span> [motus_operandi]</span>"
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. += "<span class='boldnotice'>Range:</span> [emitter_range]</span>"
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. += "<b>Sound is playing at [sound_volume]% volume.</b>"
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if(user.client.holder)
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to_chat(user, "<b>Alt-click it to quickly activate it!</b>")
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. += "<b>Alt-click it to quickly activate it!</b>"
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//ATTACK GHOST IGNORING PARENT RETURN VALUE
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/obj/effect/sound_emitter/attack_ghost(mob/user)
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