diff --git a/code/game/objects/structures/guncase.dm b/code/game/objects/structures/guncase.dm index f4c44002500..b201df07858 100644 --- a/code/game/objects/structures/guncase.dm +++ b/code/game/objects/structures/guncase.dm @@ -13,6 +13,7 @@ var/capacity = 4 /obj/structure/guncase/initialize() + ..() for(var/obj/item/I in loc.contents) if(istype(I, gun_category)) I.loc = src @@ -82,4 +83,4 @@ desc = "A locker that holds energy guns." icon_state = "ecase-0-open" case_type = "ecase" - gun_category = /obj/item/weapon/gun/energy/gun \ No newline at end of file + gun_category = /obj/item/weapon/gun/energy/gun