[READY] Adds rideable Goliaths (#49003)

* adds rideable goliaths

* stamding on the emdge

* plems work

* this should be it

* FUCK YOU TRAVIS

* primal friendly

* ok athath buddy

* mmm grayons

* sprite gang

* placeholder sprite, works till someone makes a new one maybe haha

* lets do this

* An object tames a monstrous beast somehow. More news at 5.
This commit is contained in:
Fikou
2020-02-07 17:00:07 +01:00
committed by GitHub
parent de1c476e1a
commit 8deeceefb6
11 changed files with 71 additions and 7 deletions
@@ -786,3 +786,11 @@
/obj/item/shovel/spade = 1)
result = /obj/item/shovel/serrated
category = CAT_PRIMAL
/datum/crafting_recipe/lasso
name = "Bone Lasso"
reqs = list(
/obj/item/stack/sheet/bone = 1,
/obj/item/stack/sheet/sinew = 5)
result = /obj/item/key/lasso
category = CAT_PRIMAL
+1 -1
View File
@@ -197,7 +197,7 @@
handle_vehicle_layer()
handle_vehicle_offsets()
else
to_chat(user, "<span class='warning'>You'll need the keys in one of your hands to [drive_verb] [AM].</span>")
to_chat(user, "<span class='warning'>You'll need a special item in one of your hands to [drive_verb] [AM].</span>")
/datum/component/riding/proc/Unbuckle(atom/movable/M)
addtimer(CALLBACK(parent, /atom/movable/.proc/unbuckle_mob, M), 0, TIMER_UNIQUE)