Faster, non-blocking world init (#23136)

* Moves turf New calls to Initialize

* Much faster

* Fixed

* Makes add_to_active queue up before SSair is initialized

* Remove active queuing

* And the proc

* Move the check

* Fix some shit

* F U C K T U R F S

* Necessary

* Unnecessary

* SHUT THE FUCK UP

* Panic mode hurts the code

* Such a

* Simple answer

* A well thought out plan

* /turf/open optimization

* Undo the warning suppression now that it's fixed

* Fixes lava typecaching badly

* Added late initialization

* Make the atmos offenders late initialize

* Add extra logging

* GLABALS

* Better solution for trying to activate w/o air

* Further base calling copypasta

* Gates, guards, gorans

* Small doc fix

* Do the faster

* T U R F   V A R   P E R S I S T E N C E

* The solution is always so simple

* The (hopefully) final nail in the coffin
This commit is contained in:
Cyberboss
2017-02-09 22:53:08 -05:00
committed by oranges
parent 2cc0a7a86a
commit 8e1351a06f
27 changed files with 171 additions and 129 deletions
@@ -27,26 +27,52 @@ var/datum/subsystem/objects/SSobj
/datum/subsystem/objects/proc/InitializeAtoms(list/objects = null)
if(initialized == INITIALIZATION_INSSOBJ)
return
var/list/late_loaders
initialized = INITIALIZATION_INNEW_MAPLOAD
if(objects)
for(var/I in objects)
var/atom/A = I
if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
var/start_tick = world.time
A.Initialize(TRUE)
if(A.Initialize(TRUE))
LAZYADD(late_loaders, A)
if(start_tick != world.time)
WARNING("[A]: [A.type] slept during it's Initialize!")
CHECK_TICK
testing("Initialized [objects.len] atoms")
else
#ifdef TESTING
var/count = 0
#endif
for(var/atom/A in world)
if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
var/start_tick = world.time
A.Initialize(TRUE)
if(A.Initialize(TRUE))
LAZYADD(late_loaders, A)
#ifdef TESTING
else
++count
#endif TESTING
if(start_tick != world.time)
WARNING("[A]: [A.type] slept during it's Initialize!")
CHECK_TICK
testing("Roundstart initialized [count] atoms")
initialized = INITIALIZATION_INNEW_REGULAR
if(late_loaders)
for(var/I in late_loaders)
var/atom/A = I
var/start_tick = world.time
A.Initialize(FALSE)
if(start_tick != world.time)
WARNING("[A]: [A.type] slept during it's Initialize!")
CHECK_TICK
testing("Late-initialized [late_loaders.len] atoms")
/datum/subsystem/objects/proc/map_loader_begin()
old_initialized = initialized
initialized = INITIALIZATION_INSSOBJ