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https://github.com/Bubberstation/Bubberstation.git
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Faster, non-blocking world init (#23136)
* Moves turf New calls to Initialize * Much faster * Fixed * Makes add_to_active queue up before SSair is initialized * Remove active queuing * And the proc * Move the check * Fix some shit * F U C K T U R F S * Necessary * Unnecessary * SHUT THE FUCK UP * Panic mode hurts the code * Such a * Simple answer * A well thought out plan * /turf/open optimization * Undo the warning suppression now that it's fixed * Fixes lava typecaching badly * Added late initialization * Make the atmos offenders late initialize * Add extra logging * GLABALS * Better solution for trying to activate w/o air * Further base calling copypasta * Gates, guards, gorans * Small doc fix * Do the faster * T U R F V A R P E R S I S T E N C E * The solution is always so simple * The (hopefully) final nail in the coffin
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@@ -27,26 +27,52 @@ var/datum/subsystem/objects/SSobj
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/datum/subsystem/objects/proc/InitializeAtoms(list/objects = null)
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if(initialized == INITIALIZATION_INSSOBJ)
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return
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var/list/late_loaders
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initialized = INITIALIZATION_INNEW_MAPLOAD
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if(objects)
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for(var/I in objects)
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var/atom/A = I
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if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
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var/start_tick = world.time
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A.Initialize(TRUE)
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if(A.Initialize(TRUE))
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LAZYADD(late_loaders, A)
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if(start_tick != world.time)
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WARNING("[A]: [A.type] slept during it's Initialize!")
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CHECK_TICK
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testing("Initialized [objects.len] atoms")
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else
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#ifdef TESTING
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var/count = 0
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#endif
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for(var/atom/A in world)
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if(!A.initialized) //this check is to make sure we don't call it twice on an object that was created in a previous Initialize call
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var/start_tick = world.time
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A.Initialize(TRUE)
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if(A.Initialize(TRUE))
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LAZYADD(late_loaders, A)
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#ifdef TESTING
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else
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++count
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#endif TESTING
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if(start_tick != world.time)
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WARNING("[A]: [A.type] slept during it's Initialize!")
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CHECK_TICK
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testing("Roundstart initialized [count] atoms")
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initialized = INITIALIZATION_INNEW_REGULAR
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if(late_loaders)
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for(var/I in late_loaders)
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var/atom/A = I
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var/start_tick = world.time
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A.Initialize(FALSE)
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if(start_tick != world.time)
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WARNING("[A]: [A.type] slept during it's Initialize!")
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CHECK_TICK
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testing("Late-initialized [late_loaders.len] atoms")
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/datum/subsystem/objects/proc/map_loader_begin()
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old_initialized = initialized
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initialized = INITIALIZATION_INSSOBJ
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