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Removes organ "refreshing" from multiple heal sources (#88328)
## About The Pull Request Removed HEAL_REFRESH_ORGANS flag from: * Legion cores * Helbital janken achievement * Adminodrazine (just annoying to deal with in practice) * Regenerative slime extracts * Wands of healing/death (for undead) Closes #87520 Closes #87007 ## Why It's Good For The Game HEAL_REFRESH_ORGANS forces the species datum to delete and re-create all of mob's organs, deleting all non-natural organs. This leads to loss of augmentations or non-standard organs, and is usually excluded from most revives (but was intentionally, or unintentionally, missing from these). This should stop miners and scientists from losing their implants/infusions/augmentations, and make it easier for testers to heal themselves without losing organs (since this allows you to heal self by spawning adminodrazine, as normal aheal still refreshes your organs) ## Changelog 🆑 balance: Removed organ "refreshing" from legion cores, magic wands and regenerative crossbreeds so they no longer get rid of your implants /🆑
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@@ -31,7 +31,7 @@
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trigger_organ_action(TRIGGER_FORCE_AVAILABLE)
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/obj/item/organ/monster_core/regenerative_core/on_triggered_internal()
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owner.revive(HEAL_ALL)
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owner.revive(HEAL_ALL & ~HEAL_REFRESH_ORGANS)
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qdel(src)
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/// Log applications and apply moodlet.
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