[MIRROR] fixes kinesis not actually immobilizing or blocking hands of grabbed mobs [MDB IGNORE] (#23007)

* fixes kinesis not actually immobilizing or blocking hands of grabbed mobs (#77498)

## About The Pull Request
FUCK

## Why It's Good For The Game
shit

## Changelog
🆑
fix: fixes kinesis not actually immobilizing or blocking hands of
grabbed mobs
/🆑

* fixes kinesis not actually immobilizing or blocking hands of grabbed mobs

---------

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-08-10 19:48:03 -07:00
committed by GitHub
co-authored by Fikou
parent 830ece4a78
commit 8e713c9110
+1 -1
View File
@@ -159,7 +159,7 @@
/obj/item/mod/module/anomaly_locked/kinesis/proc/grab_atom(atom/movable/target)
grabbed_atom = target
if(isliving(grabbed_atom))
add_traits(grabbed_atom, list(TRAIT_IMMOBILIZED, TRAIT_HANDS_BLOCKED), REF(src))
grabbed_atom.add_traits(list(TRAIT_IMMOBILIZED, TRAIT_HANDS_BLOCKED), REF(src))
RegisterSignal(grabbed_atom, COMSIG_MOB_STATCHANGE, PROC_REF(on_statchange))
ADD_TRAIT(grabbed_atom, TRAIT_NO_FLOATING_ANIM, REF(src))
RegisterSignal(grabbed_atom, COMSIG_MOVABLE_SET_ANCHORED, PROC_REF(on_setanchored))