Makes EMP logs less bad (#93841)

## About The Pull Request

closes #93805

## Why It's Good For The Game

we actually have almost no emp logging at all lol, not even emp chem
reaction, so you barely can track potential griefer?

## Changelog

🆑
admin: EMP logs are improved, additionally chemical EMP reactions are
now logged.
/🆑
This commit is contained in:
Aliceee2ch
2025-11-09 15:46:10 +02:00
committed by GitHub
parent aa5c38925d
commit 8ee1cd2474
21 changed files with 39 additions and 26 deletions
+1 -1
View File
@@ -289,7 +289,7 @@
/obj/item/mod/module/emp_shield/pulse/on_use(mob/activator)
playsound(src, 'sound/effects/empulse.ogg', 60, TRUE)
empulse(src, heavy_range = 4, light_range = 6)
empulse(src, heavy_range = 4, light_range = 6, emp_source = src)
drain_power(use_energy_cost)
/// Ninja Status Readout - Like the normal status display (see the base type), but with a clock.