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Makes EMP logs less bad (#93841)
## About The Pull Request closes #93805 ## Why It's Good For The Game we actually have almost no emp logging at all lol, not even emp chem reaction, so you barely can track potential griefer? ## Changelog 🆑 admin: EMP logs are improved, additionally chemical EMP reactions are now logged. /🆑
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@@ -289,7 +289,7 @@
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/obj/item/mod/module/emp_shield/pulse/on_use(mob/activator)
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playsound(src, 'sound/effects/empulse.ogg', 60, TRUE)
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empulse(src, heavy_range = 4, light_range = 6)
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empulse(src, heavy_range = 4, light_range = 6, emp_source = src)
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drain_power(use_energy_cost)
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/// Ninja Status Readout - Like the normal status display (see the base type), but with a clock.
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