Makes EMP logs less bad (#93841)

## About The Pull Request

closes #93805

## Why It's Good For The Game

we actually have almost no emp logging at all lol, not even emp chem
reaction, so you barely can track potential griefer?

## Changelog

🆑
admin: EMP logs are improved, additionally chemical EMP reactions are
now logged.
/🆑
This commit is contained in:
Aliceee2ch
2025-11-09 14:46:10 +01:00
committed by GitHub
parent aa5c38925d
commit 8ee1cd2474
21 changed files with 39 additions and 26 deletions
@@ -154,7 +154,7 @@
to_chat(AI, span_danger("ZZUZULU.ERR--ERRR-NEUROLOG-- PERCEP--- DIST-B**@"))
for(var/count in 1 to 5)
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(do_sparks), rand(10, 20), FALSE, AI), count SECONDS)
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(empulse), get_turf(AI), /*heavy_range = */10, /*light_range = */20), 10 SECONDS)
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(empulse), get_turf(AI), /*heavy_range = */10, /*light_range = */20, AI), 10 SECONDS)
return ..()
else if(isliving(M))
mob_container = M