From 8eef5a59136390c97a6e36e4b88da3e8dcb89f5f Mon Sep 17 00:00:00 2001 From: Pickle-Coding <58013024+Pickle-Coding@users.noreply.github.com> Date: Thu, 11 Apr 2024 01:25:30 +0100 Subject: [PATCH] Atmos resin can cool the floor down directly. (#82553) ## About The Pull Request Makes atmos resin set the floor's temperature to 293.15 Kelvin. ## Why It's Good For The Game The floor can heat the air up. If someone were to extinguish a tritium fire or something ridiculous with halon, then an awkward situation will arise where the halon cools the air down, but when someone breaks the resin open, the floor heats the air back up, triggering the resin to spawn again and again, which can cause quite awkward problems. ## Changelog :cl: balance: Atmos resin can directly cool the floor. /:cl: --- .../objects/effects/effect_system/fluid_spread/effects_foam.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/effects/effect_system/fluid_spread/effects_foam.dm b/code/game/objects/effects/effect_system/fluid_spread/effects_foam.dm index 90818007457..6d968574c68 100644 --- a/code/game/objects/effects/effect_system/fluid_spread/effects_foam.dm +++ b/code/game/objects/effects/effect_system/fluid_spread/effects_foam.dm @@ -430,6 +430,7 @@ return location.ClearWet() + location.temperature = T20C if(location.air) var/datum/gas_mixture/air = location.air air.temperature = T20C