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Gives Clown Ops a Unique SecHud Icon (#93783)
## About The Pull Request <img width="97" height="84" alt="image" src="https://github.com/user-attachments/assets/7df15cb4-336e-43a3-8991-25053a9fc8a8" /> ## Why It's Good For The Game Clowns are a proud people. They should be seen as clowns. ## Changelog 🆑 add: Clown Ops now have a unique SecHud icon. /🆑
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@@ -75,6 +75,7 @@
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#define SECHUD_SYNDICATE "hudsyndicate"
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#define SECHUD_SYNDICATE_INTERDYNE "hudsyndicateinterdyne"
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#define SECHUD_SYNDICATE_INTERDYNE_HEAD "hudsyndicateinterdynehead"
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#define SECHUD_CLOWNOPS "hudclownop"
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#define SECHUD_ASSISTANT "hudassistant"
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#define SECHUD_ATMOSPHERIC_TECHNICIAN "hudatmospherictechnician"
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@@ -105,6 +105,8 @@
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/datum/id_trim/chameleon/operative/clown
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assignment = "Syndicate Entertainment Operative"
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trim_state = "trim_clown"
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sechud_icon_state = SECHUD_CLOWNOPS
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/// Trim for Chameleon ID cards. Many outfits, nuke ops and some corpses hold Chameleon ID cards.
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/datum/id_trim/chameleon/operative/clown_leader
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@@ -112,3 +114,4 @@
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access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER)
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big_pointer = TRUE
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pointer_color = COLOR_SYNDIE_RED
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sechud_icon_state = SECHUD_CLOWNOPS
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