[NO GBP] Fixes felinid ears' weird rendering behavior (#90481)

## About The Pull Request

Kudos to Ephe (00-Steven) for finding this, human overlays should almost
never have KEEP_APART on them


![image](https://github.com/user-attachments/assets/6b1bcb6a-fa60-4897-9fc7-beebe48fb62f)

Closes #90491

## Changelog
🆑
fix: Fixed felinid ears' weird rendering behavior
/🆑
This commit is contained in:
SmArtKar
2025-04-08 21:18:08 +02:00
committed by Shadow-Quill
parent a819b09e80
commit 9023aca1d9

View File

@@ -187,6 +187,7 @@
/datum/bodypart_overlay/mutant/cat_ears/get_image(image_layer, obj/item/bodypart/limb)
var/mutable_appearance/base_ears = ..()
base_ears.color = (dye_color || draw_color)
// Only add inner ears on the inner layer
if(image_layer != bitflag_to_layer(inner_layer))
@@ -195,19 +196,14 @@
// Construct image of inner ears, apply to base ears as an overlay
feature_key += "inner"
var/mutable_appearance/inner_ears = ..()
inner_ears.appearance_flags = RESET_COLOR|KEEP_APART
if(limb.cached_color_filter)
inner_ears.color = limb.color
inner_ears = filter_appearance_recursive(inner_ears, limb.cached_color_filter)
if(limb.owner)
if(limb.owner.color)
inner_ears.color = limb.owner.color
if(limb.owner.cached_color_filter)
inner_ears = filter_appearance_recursive(inner_ears, limb.owner.cached_color_filter)
feature_key = initial(feature_key)
var/mutable_appearance/ear_holder = mutable_appearance(layer = image_layer)
ear_holder.overlays += base_ears
ear_holder.overlays += inner_ears
return ear_holder
base_ears.overlays += inner_ears
return base_ears
/datum/bodypart_overlay/mutant/cat_ears/color_image(image/overlay, layer, obj/item/bodypart/limb)
return // We color base ears manually above in get_image
/obj/item/organ/ears/penguin
name = "penguin ears"