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Fixes some material datum bugs (#47049)
* fixes * chair * ass * fixes * dumb * done * fix
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@@ -10,7 +10,7 @@
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throw_range = 3
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
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novariants = FALSE
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var/perunit = MINERAL_MATERIAL_AMOUNT
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mats_per_stack = MINERAL_MATERIAL_AMOUNT
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var/sheettype = null //this is used for girders in the creation of walls/false walls
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var/point_value = 0 //turn-in value for the gulag stacker - loosely relative to its rarity.
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