From 90f77d8342172d3457bf307a9ec856ccd753ae3c Mon Sep 17 00:00:00 2001 From: Tad Hardesty Date: Mon, 5 Feb 2018 17:37:39 -0800 Subject: [PATCH] Fix pressure damage not taking effect properly --- code/modules/mob/living/carbon/human/species.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 6a5e2be5b99..c5a6aa951ac 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -1456,8 +1456,6 @@ GLOBAL_LIST_EMPTY(roundstart_races) //Body temperature is adjusted in two parts: first there your body tries to naturally preserve homeostasis (shivering/sweating), then it reacts to the surrounding environment //Thermal protection (insulation) has mixed benefits in two situations (hot in hot places, cold in hot places) if(!H.on_fire) //If you're on fire, you do not heat up or cool down based on surrounding gases - if((abs(BODYTEMP_NORMAL - H.bodytemperature) <= 5) && (abs(BODYTEMP_NORMAL - loc_temp) <= 25)) - return //Performance saver var/natural = 0 if(H.stat != DEAD) natural = H.natural_bodytemperature_stabilization()