Merge pull request #17514 from KorPhaeron/explosion

Explosive dismemberment fix
This commit is contained in:
Cheridan
2016-05-10 20:30:34 -05:00
@@ -155,7 +155,7 @@
take_overall_damage(b_loss,f_loss)
//attempt to dismember bodyparts
if(severity >= 2 || !bomb_armor)
if(severity <= 2 || !bomb_armor)
var/max_limb_loss = round(4/severity) //so you don't lose four limbs at severity 3.
for(var/X in bodyparts)
var/obj/item/bodypart/BP = X