diff --git a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_drivers.dm b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_drivers.dm index d3a9c7baa82..fa61e3ca316 100644 --- a/code/game/gamemodes/clock_cult/clock_scriptures/scripture_drivers.dm +++ b/code/game/gamemodes/clock_cult/clock_scriptures/scripture_drivers.dm @@ -20,9 +20,8 @@ /datum/clockwork_scripture/channeled/belligerent/chant_effects(chant_number) for(var/mob/living/carbon/C in hearers(7, invoker)) - if(C.apply_status_effect(STATUS_EFFECT_BELLIGERENT)) - new /obj/effect/temp_visual/ratvar/belligerent(get_turf(C)) - new /obj/effect/temp_visual/ratvar/belligerent_cast(get_turf(invoker)) + C.apply_status_effect(STATUS_EFFECT_BELLIGERENT) + new /obj/effect/temp_visual/ratvar/belligerent(get_turf(invoker)) return TRUE diff --git a/code/game/objects/effects/temporary_visuals/clockcult.dm b/code/game/objects/effects/temporary_visuals/clockcult.dm index bc09da43001..b1068b00384 100644 --- a/code/game/objects/effects/temporary_visuals/clockcult.dm +++ b/code/game/objects/effects/temporary_visuals/clockcult.dm @@ -63,21 +63,10 @@ icon_state = "ratvarbrokengrilleglow" /obj/effect/temp_visual/ratvar/belligerent - layer = ABOVE_MOB_LAYER - icon_state = "belligerent" - duration = 10 - -/obj/effect/temp_visual/ratvar/belligerent/Initialize() - . = ..() - pixel_x = rand(-8, 8) - pixel_y = rand(-10, 10) - animate(src, alpha = 0, time = duration, easing = EASE_OUT) - -/obj/effect/temp_visual/ratvar/belligerent_cast layer = ABOVE_MOB_LAYER icon = 'icons/obj/clockwork_objects.dmi' icon_state = "belligerent_eye" - pixel_y = 16 + pixel_y = 20 duration = 20 /obj/effect/temp_visual/ratvar/belligerent_cast/Initialize() diff --git a/icons/effects/clockwork_effects.dmi b/icons/effects/clockwork_effects.dmi index 2933bc676ab..b2e15da1d0d 100644 Binary files a/icons/effects/clockwork_effects.dmi and b/icons/effects/clockwork_effects.dmi differ