diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index e16ab96f7aa..f3d6b78a609 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -325,7 +325,8 @@ steam.start() -- spawns the effect sleep(10) step(smoke,direction) spawn(75+rand(10,30)) - smoke.delete() + if(smoke) + smoke.delete() src.total_smoke--