diff --git a/code/__DEFINES/~skyrat_defines/DNA.dm b/code/__DEFINES/~skyrat_defines/DNA.dm index f9dd72362a4..602eba0ea9a 100644 --- a/code/__DEFINES/~skyrat_defines/DNA.dm +++ b/code/__DEFINES/~skyrat_defines/DNA.dm @@ -17,7 +17,7 @@ #define PROCESS_SYNTHETIC 2 //Only processes reagents with "SYNTHETIC" or "ORGANIC | SYNTHETIC" #define REAGENT_ORGANIC 1 -#define REAGENT_SYNTHETIC 2 +#define REAGENT_SYNTHETIC 2 //Some defines for sprite accessories // Which color source we're using when the accessory is added @@ -58,27 +58,27 @@ #define PREVIEW_PREF_LOADOUT "Loadout" #define PREVIEW_PREF_NAKED "Naked" -#define BODY_SIZE_NORMAL 1.00 -#define BODY_SIZE_MAX 1.5 -#define BODY_SIZE_MIN 0.8 +#define BODY_SIZE_NORMAL 1.00 +#define BODY_SIZE_MAX 1.5 +#define BODY_SIZE_MIN 0.8 //In inches -#define PENIS_MAX_GIRTH 15 -#define PENIS_MIN_LENGTH 1 -#define PENIS_MAX_LENGTH 20 +#define PENIS_MAX_GIRTH 15 +#define PENIS_MIN_LENGTH 1 +#define PENIS_MAX_LENGTH 20 -#define SHEATH_NONE "None" -#define SHEATH_NORMAL "Sheath" -#define SHEATH_SLIT "Slit" +#define SHEATH_NONE "None" +#define SHEATH_NORMAL "Sheath" +#define SHEATH_SLIT "Slit" #define SHEATH_MODES list(SHEATH_NONE, SHEATH_NORMAL, SHEATH_SLIT) #define MANDATORY_FEATURE_LIST list("mcolor" = "FFB","mcolor2" = "FFB","mcolor3" = "FFB","ethcolor" = "FCC","skin_color" = "FED","flavor_text" = "","breasts_size" = 1,"breasts_lactation" = FALSE,"penis_size" = 13,"penis_girth" = 9,"penis_taur_mode" = TRUE,"penis_sheath" = SHEATH_NONE ,"balls_size" = 1, "body_size" = BODY_SIZE_NORMAL, "custom_species" = null, "uses_skintones" = FALSE) -#define UNDERWEAR_HIDE_SOCKS (1<<0) -#define UNDERWEAR_HIDE_SHIRT (1<<1) -#define UNDERWEAR_HIDE_UNDIES (1<<2) +#define UNDERWEAR_HIDE_SOCKS (1<<0) +#define UNDERWEAR_HIDE_SHIRT (1<<1) +#define UNDERWEAR_HIDE_UNDIES (1<<2) -#define AROUSAL_CANT 0 -#define AROUSAL_NONE 1 -#define AROUSAL_PARTIAL 2 -#define AROUSAL_FULL 3 +#define AROUSAL_CANT 0 +#define AROUSAL_NONE 1 +#define AROUSAL_PARTIAL 2 +#define AROUSAL_FULL 3 diff --git a/code/__DEFINES/~skyrat_defines/ammo_defines.dm b/code/__DEFINES/~skyrat_defines/ammo_defines.dm new file mode 100644 index 00000000000..b4b0fd317a2 --- /dev/null +++ b/code/__DEFINES/~skyrat_defines/ammo_defines.dm @@ -0,0 +1,4 @@ +#define AMMO_TYPE_LETHAL "lethal" +#define AMMO_TYPE_RUBBER "rubber" +#define AMMO_TYPE_HOLLOWPOINT "hollowpoint" +#define AMMO_TYPE_IHDF "ihdf" diff --git a/code/__DEFINES/~skyrat_defines/examine_defines.dm b/code/__DEFINES/~skyrat_defines/examine_defines.dm index 1ac226eaf17..2c942cd3215 100644 --- a/code/__DEFINES/~skyrat_defines/examine_defines.dm +++ b/code/__DEFINES/~skyrat_defines/examine_defines.dm @@ -5,10 +5,10 @@ an items special description. See the examinemore module for information. */ -#define EXAMINE_CHECK_NONE "none" //Displays the special_desc regardless if it's set. -#define EXAMINE_CHECK_SYNDICATE "syndicate" //For displaying descriptors for those with the SYNDICATE faction assigned. +#define EXAMINE_CHECK_NONE "none" //Displays the special_desc regardless if it's set. +#define EXAMINE_CHECK_SYNDICATE "syndicate" //For displaying descriptors for those with the SYNDICATE faction assigned. #define EXAMINE_CHECK_SYNDICATE_TOY "syndicate_toy" //Ditto, only instead of displaying nothing for heathens, it shows "The src looks like a toy, not the real thing." -#define EXAMINE_CHECK_MINDSHIELD "mindshield" //For displaying descriptors for those with a mindshield implant. -#define EXAMINE_CHECK_ROLE "role" //For displaying description information based on a specific ROLE, e.g. traitor. Remember to set the special_desc_role var on the item. -#define EXAMINE_CHECK_JOB "job" //For displaying descriptors for specific jobs, e.g scientist. Remember to set the special_desc_job var on the item. -#define EXAMINE_CHECK_FACTION "faction" //For displaying descriptors for mob factions, e.g. a zombie, or... turrets. Or syndicate. Remember to set special_desc_factions. +#define EXAMINE_CHECK_MINDSHIELD "mindshield" //For displaying descriptors for those with a mindshield implant. +#define EXAMINE_CHECK_ROLE "role" //For displaying description information based on a specific ROLE, e.g. traitor. Remember to set the special_desc_role var on the item. +#define EXAMINE_CHECK_JOB "job" //For displaying descriptors for specific jobs, e.g scientist. Remember to set the special_desc_job var on the item. +#define EXAMINE_CHECK_FACTION "faction" //For displaying descriptors for mob factions, e.g. a zombie, or... turrets. Or syndicate. Remember to set special_desc_factions. diff --git a/code/__DEFINES/~skyrat_defines/inventory.dm b/code/__DEFINES/~skyrat_defines/inventory.dm index 838a297134c..353f5479e98 100644 --- a/code/__DEFINES/~skyrat_defines/inventory.dm +++ b/code/__DEFINES/~skyrat_defines/inventory.dm @@ -1,8 +1,8 @@ //flags for outfits that have mutant variants: Most of these require additional sprites to work. -#define STYLE_DIGITIGRADE (1<<0) //jumpsuits, suits and shoes -#define STYLE_MUZZLE (1<<1) //hats or masks -#define STYLE_TAUR_SNAKE (1<<2) //taur-friendly suits -#define STYLE_TAUR_PAW (1<<3) -#define STYLE_TAUR_HOOF (1<<4) -#define STYLE_TAUR_ALL (STYLE_TAUR_SNAKE|STYLE_TAUR_PAW|STYLE_TAUR_HOOF) -#define STYLE_VOX (1<<5) //For glasses, masks and head pieces for the Vox race +#define STYLE_DIGITIGRADE (1<<0) //jumpsuits, suits and shoes +#define STYLE_MUZZLE (1<<1) //hats or masks +#define STYLE_TAUR_SNAKE (1<<2) //taur-friendly suits +#define STYLE_TAUR_PAW (1<<3) +#define STYLE_TAUR_HOOF (1<<4) +#define STYLE_TAUR_ALL (STYLE_TAUR_SNAKE|STYLE_TAUR_PAW|STYLE_TAUR_HOOF) +#define STYLE_VOX (1<<5) //For glasses, masks and head pieces for the Vox race diff --git a/code/__DEFINES/~skyrat_defines/logging.dm b/code/__DEFINES/~skyrat_defines/logging.dm index dcfa4a4cd0e..955a95a7979 100644 --- a/code/__DEFINES/~skyrat_defines/logging.dm +++ b/code/__DEFINES/~skyrat_defines/logging.dm @@ -1,8 +1,8 @@ // Logging types for log_message() -#define LOG_SUBTLER (1 << 20) +#define LOG_SUBTLER (1 << 20) //Individual logging panel pages #undef INDIVIDUAL_EMOTE_LOG -#define INDIVIDUAL_EMOTE_LOG (LOG_EMOTE | LOG_SUBTLER) +#define INDIVIDUAL_EMOTE_LOG (LOG_EMOTE | LOG_SUBTLER) #undef INDIVIDUAL_SHOW_ALL_LOG -#define INDIVIDUAL_SHOW_ALL_LOG (LOG_ATTACK | LOG_SAY | LOG_WHISPER | LOG_EMOTE | LOG_SUBTLER | LOG_DSAY | LOG_PDA | LOG_CHAT | LOG_COMMENT | LOG_TELECOMMS | LOG_OOC | LOG_ADMIN | LOG_OWNERSHIP | LOG_GAME | LOG_ADMIN_PRIVATE | LOG_ASAY | LOG_MECHA | LOG_VIRUS | LOG_CLONING | LOG_SHUTTLE | LOG_ECON) +#define INDIVIDUAL_SHOW_ALL_LOG (LOG_ATTACK | LOG_SAY | LOG_WHISPER | LOG_EMOTE | LOG_SUBTLER | LOG_DSAY | LOG_PDA | LOG_CHAT | LOG_COMMENT | LOG_TELECOMMS | LOG_OOC | LOG_ADMIN | LOG_OWNERSHIP | LOG_GAME | LOG_ADMIN_PRIVATE | LOG_ASAY | LOG_MECHA | LOG_VIRUS | LOG_CLONING | LOG_SHUTTLE | LOG_ECON) diff --git a/code/__DEFINES/~skyrat_defines/medical_defines.dm b/code/__DEFINES/~skyrat_defines/medical_defines.dm index d7270aacad9..098c801a101 100644 --- a/code/__DEFINES/~skyrat_defines/medical_defines.dm +++ b/code/__DEFINES/~skyrat_defines/medical_defines.dm @@ -6,5 +6,5 @@ #define GAUZE_STAIN_BLOOD 1 #define GAUZE_STAIN_PUS 2 -#define COMSIG_BODYPART_SPLINTED "bodypart_splinted" // from /obj/item/bodypart/proc/apply_gauze(/obj/item/stack/gauze) -#define COMSIG_BODYPART_SPLINT_DESTROYED "bodypart_desplinted" // from [/obj/item/bodypart/proc/seep_gauze] when it runs out of absorption +#define COMSIG_BODYPART_SPLINTED "bodypart_splinted" // from /obj/item/bodypart/proc/apply_gauze(/obj/item/stack/gauze) +#define COMSIG_BODYPART_SPLINT_DESTROYED "bodypart_desplinted" // from [/obj/item/bodypart/proc/seep_gauze] when it runs out of absorption diff --git a/code/__DEFINES/~skyrat_defines/obj_flags.dm b/code/__DEFINES/~skyrat_defines/obj_flags.dm index e46d240181c..c562890b63b 100644 --- a/code/__DEFINES/~skyrat_defines/obj_flags.dm +++ b/code/__DEFINES/~skyrat_defines/obj_flags.dm @@ -1,5 +1,5 @@ ///Makes the organ not pop out when dismembered -#define ORGAN_NO_DISMEMBERMENT (1<<7) +#define ORGAN_NO_DISMEMBERMENT (1<<7) #define GENITAL_SKIP_VISIBILITY 0 #define GENITAL_NEVER_SHOW 1 diff --git a/code/__DEFINES/~skyrat_defines/preferences.dm b/code/__DEFINES/~skyrat_defines/preferences.dm index 41250f29f68..f8861526d15 100644 --- a/code/__DEFINES/~skyrat_defines/preferences.dm +++ b/code/__DEFINES/~skyrat_defines/preferences.dm @@ -1,6 +1,6 @@ //Skyrat toggles -#define CHAT_LOOC (1<<0) //UNUSED BIT SLOT, could still be in savefiles. Feel free to replace it when you add a new one -#define CHAT_LOOC_ADMIN (1<<1) -#define APHRO_PREF (1<<2) +#define CHAT_LOOC (1<<0) //UNUSED BIT SLOT, could still be in savefiles. Feel free to replace it when you add a new one +#define CHAT_LOOC_ADMIN (1<<1) +#define APHRO_PREF (1<<2) #define TOGGLES_DEFAULT_SKYRAT (CHAT_LOOC_ADMIN|APHRO_PREF) diff --git a/code/__DEFINES/~skyrat_defines/robot_defines.dm b/code/__DEFINES/~skyrat_defines/robot_defines.dm index 1d355e85ec9..ded70b54793 100644 --- a/code/__DEFINES/~skyrat_defines/robot_defines.dm +++ b/code/__DEFINES/~skyrat_defines/robot_defines.dm @@ -1,5 +1,5 @@ //Module - altborgs //Defines for dogborgs and stuff -#define ROBOT_REST_NORMAL 1 -#define ROBOT_REST_SITTING 2 -#define ROBOT_REST_BELLY_UP 3 +#define ROBOT_REST_NORMAL 1 +#define ROBOT_REST_SITTING 2 +#define ROBOT_REST_BELLY_UP 3 diff --git a/code/__DEFINES/~skyrat_defines/say.dm b/code/__DEFINES/~skyrat_defines/say.dm index f4de47b2531..20490bc8640 100644 --- a/code/__DEFINES/~skyrat_defines/say.dm +++ b/code/__DEFINES/~skyrat_defines/say.dm @@ -1 +1 @@ -#define MAX_FLAVOR_LEN 4096 //double the maximum message length. +#define MAX_FLAVOR_LEN 4096 //double the maximum message length. diff --git a/code/__DEFINES/~skyrat_defines/security_alerts.dm b/code/__DEFINES/~skyrat_defines/security_alerts.dm index 2d4d16b69e2..9b8a3e9f7b7 100644 --- a/code/__DEFINES/~skyrat_defines/security_alerts.dm +++ b/code/__DEFINES/~skyrat_defines/security_alerts.dm @@ -1,9 +1,9 @@ //Security levels -#define SEC_LEVEL_GREEN 0 -#define SEC_LEVEL_BLUE 1 -#define SEC_LEVEL_VIOLET 2 -#define SEC_LEVEL_ORANGE 3 -#define SEC_LEVEL_AMBER 4 -#define SEC_LEVEL_RED 5 -#define SEC_LEVEL_DELTA 6 -#define SEC_LEVEL_GAMMA 7 //Oh shit bois +#define SEC_LEVEL_GREEN 0 +#define SEC_LEVEL_BLUE 1 +#define SEC_LEVEL_VIOLET 2 +#define SEC_LEVEL_ORANGE 3 +#define SEC_LEVEL_AMBER 4 +#define SEC_LEVEL_RED 5 +#define SEC_LEVEL_DELTA 6 +#define SEC_LEVEL_GAMMA 7 //Oh shit bois diff --git a/code/__DEFINES/~skyrat_defines/traits.dm b/code/__DEFINES/~skyrat_defines/traits.dm index 946ed974f2e..2d45a3822f7 100644 --- a/code/__DEFINES/~skyrat_defines/traits.dm +++ b/code/__DEFINES/~skyrat_defines/traits.dm @@ -1,12 +1,12 @@ // Defines for some extra traits -#define TRAIT_NO_HUSK "no_husk" -#define TRAIT_NORUNNING "norunning" // You walk! -#define TRAIT_EXCITABLE "wagwag" //Will wag when patted! -#define TRAIT_OXYIMMUNE "oxyimmune" // Immune to oxygen damage, ideally give this to all non-breathing species or bad stuff will happen -#define TRAIT_IRONASS "ironass" -#define TRAIT_MOOD_NOEXAMINE "mood_noexamine" // Can't assess your own mood -#define TRAIT_DNC "cant_clone" -#define TRAIT_DNR "cant_revive" //You just can't be revived without supernatural means -#define TRAIT_HARD_SOLES "hard_soles" // No step on glass +#define TRAIT_NO_HUSK "no_husk" +#define TRAIT_NORUNNING "norunning" // You walk! +#define TRAIT_EXCITABLE "wagwag" //Will wag when patted! +#define TRAIT_OXYIMMUNE "oxyimmune" // Immune to oxygen damage, ideally give this to all non-breathing species or bad stuff will happen +#define TRAIT_IRONASS "ironass" +#define TRAIT_MOOD_NOEXAMINE "mood_noexamine" // Can't assess your own mood +#define TRAIT_DNC "cant_clone" +#define TRAIT_DNR "cant_revive" //You just can't be revived without supernatural means +#define TRAIT_HARD_SOLES "hard_soles" // No step on glass #define TRAIT_SENSITIVESNOUT "sensitive_snout" // Snout hurts when booped #define TRAIT_DETECTIVE "detective_ability" //Given to the detective, if they have this, they can see syndicate special descriptions. diff --git a/modular_skyrat/master_files/code/defines/_ammo_defines.dm b/modular_skyrat/master_files/code/defines/_ammo_defines.dm deleted file mode 100644 index 4276ff853de..00000000000 --- a/modular_skyrat/master_files/code/defines/_ammo_defines.dm +++ /dev/null @@ -1,4 +0,0 @@ -#define AMMO_TYPE_LETHAL "lethal" -#define AMMO_TYPE_RUBBER "rubber" -#define AMMO_TYPE_HOLLOWPOINT "hollowpoint" -#define AMMO_TYPE_IHDF "ihdf" diff --git a/modular_skyrat/modules/cme/code/_cme_defines.dm b/modular_skyrat/modules/cme/code/_cme_defines.dm index 3baba39f33e..e5b82b54911 100644 --- a/modular_skyrat/modules/cme/code/_cme_defines.dm +++ b/modular_skyrat/modules/cme/code/_cme_defines.dm @@ -2,54 +2,54 @@ //CME DEFINES FILE! /////////////////////// -#define CME_RANDOM "random" -#define CME_MINIMAL "minimal" -#define CME_MODERATE "moderate" -#define CME_EXTREME "extreme" -#define CME_ARMAGEDDON "armageddon" +#define CME_RANDOM "random" +#define CME_MINIMAL "minimal" +#define CME_MODERATE "moderate" +#define CME_EXTREME "extreme" +#define CME_ARMAGEDDON "armageddon" //Times are SECONDS, they're devided by 2 because that's how long the controller takes to process. 20 deciseconds = 2 seconds. I know, it's dumb as fuck. -#define CME_MINIMAL_LIGHT_RANGE_LOWER 7 //The lowest range for the emp pulse light range. -#define CME_MINIMAL_LIGHT_RANGE_UPPER 10 //The highest range for the emp pulse light range. -#define CME_MINIMAL_HEAVY_RANGE_LOWER 5 //The lowest range for the emp pulse heavy range. -#define CME_MINIMAL_HEAVY_RANGE_UPPER 7 //The highest range for the emp pulse heavy range. -#define CME_MINIMAL_FREQUENCY_LOWER 25 / 2 //The lower time range for cme bubbles to appear. -#define CME_MINIMAL_FREQUENCY_UPPER 30 / 2 //The higher time range for cme bubbles to appear. -#define CME_MINIMAL_BUBBLE_BURST_TIME 40 SECONDS //The time taken for a cme bubble to pop. -#define CME_MINIMAL_START_LOWER 180 / 2 //The lowest amount of time for the event to start from the announcement. - Prep time -#define CME_MINIMAL_START_UPPER 240 / 2 //The highest amount of time for the event to start from the announcement. - Prep time -#define CME_MINIMAL_END 240 / 2 //The amount of time starting from THE MINIMAL START TIME for the event to end. - How long it actually lasts. +#define CME_MINIMAL_LIGHT_RANGE_LOWER 7 //The lowest range for the emp pulse light range. +#define CME_MINIMAL_LIGHT_RANGE_UPPER 10 //The highest range for the emp pulse light range. +#define CME_MINIMAL_HEAVY_RANGE_LOWER 5 //The lowest range for the emp pulse heavy range. +#define CME_MINIMAL_HEAVY_RANGE_UPPER 7 //The highest range for the emp pulse heavy range. +#define CME_MINIMAL_FREQUENCY_LOWER 25 / 2 //The lower time range for cme bubbles to appear. +#define CME_MINIMAL_FREQUENCY_UPPER 30 / 2 //The higher time range for cme bubbles to appear. +#define CME_MINIMAL_BUBBLE_BURST_TIME 40 SECONDS //The time taken for a cme bubble to pop. +#define CME_MINIMAL_START_LOWER 180 / 2 //The lowest amount of time for the event to start from the announcement. - Prep time +#define CME_MINIMAL_START_UPPER 240 / 2 //The highest amount of time for the event to start from the announcement. - Prep time +#define CME_MINIMAL_END 240 / 2 //The amount of time starting from THE MINIMAL START TIME for the event to end. - How long it actually lasts. -#define CME_MODERATE_LIGHT_RANGE_LOWER 10 -#define CME_MODERATE_LIGHT_RANGE_UPPER 15 -#define CME_MODERATE_HEAVY_RANGE_LOWER 7 -#define CME_MODERATE_HEAVY_RANGE_UPPER 10 -#define CME_MODERATE_FREQUENCY_LOWER 20 / 2 -#define CME_MODERATE_FREQUENCY_UPPER 25 / 2 -#define CME_MODERATE_BUBBLE_BURST_TIME 30 SECONDS -#define CME_MODERATE_START_LOWER 120 / 2 -#define CME_MODERATE_START_UPPER 180 / 2 -#define CME_MODERATE_END 300 / 2 +#define CME_MODERATE_LIGHT_RANGE_LOWER 10 +#define CME_MODERATE_LIGHT_RANGE_UPPER 15 +#define CME_MODERATE_HEAVY_RANGE_LOWER 7 +#define CME_MODERATE_HEAVY_RANGE_UPPER 10 +#define CME_MODERATE_FREQUENCY_LOWER 20 / 2 +#define CME_MODERATE_FREQUENCY_UPPER 25 / 2 +#define CME_MODERATE_BUBBLE_BURST_TIME 30 SECONDS +#define CME_MODERATE_START_LOWER 120 / 2 +#define CME_MODERATE_START_UPPER 180 / 2 +#define CME_MODERATE_END 300 / 2 -#define CME_EXTREME_LIGHT_RANGE_LOWER 15 -#define CME_EXTREME_LIGHT_RANGE_UPPER 20 -#define CME_EXTREME_HEAVY_RANGE_LOWER 10 -#define CME_EXTREME_HEAVY_RANGE_UPPER 13 -#define CME_EXTREME_FREQUENCY_LOWER 15 / 2 -#define CME_EXTREME_FREQUENCY_UPPER 20 / 2 -#define CME_EXTREME_BUBBLE_BURST_TIME 20 SECONDS -#define CME_EXTREME_START_LOWER 60 /2 -#define CME_EXTREME_START_UPPER 120 / 2 -#define CME_EXTREME_END 360 / 2 +#define CME_EXTREME_LIGHT_RANGE_LOWER 15 +#define CME_EXTREME_LIGHT_RANGE_UPPER 20 +#define CME_EXTREME_HEAVY_RANGE_LOWER 10 +#define CME_EXTREME_HEAVY_RANGE_UPPER 13 +#define CME_EXTREME_FREQUENCY_LOWER 15 / 2 +#define CME_EXTREME_FREQUENCY_UPPER 20 / 2 +#define CME_EXTREME_BUBBLE_BURST_TIME 20 SECONDS +#define CME_EXTREME_START_LOWER 60 /2 +#define CME_EXTREME_START_UPPER 120 / 2 +#define CME_EXTREME_END 360 / 2 -#define CME_ARMAGEDDON_LIGHT_RANGE_LOWER 25 -#define CME_ARMAGEDDON_LIGHT_RANGE_UPPER 30 -#define CME_ARMAGEDDON_HEAVY_RANGE_LOWER 20 -#define CME_ARMAGEDDON_HEAVY_RANGE_UPPER 25 -#define CME_ARMAGEDDON_FREQUENCY_LOWER 5 / 2 -#define CME_ARMAGEDDON_FREQUENCY_UPPER 7 / 2 -#define CME_ARMAGEDDON_BUBBLE_BURST_TIME 10 SECONDS -#define CME_ARMAGEDDON_START_LOWER 60 / 2 -#define CME_ARMAGEDDON_START_UPPER 70 / 2 -#define CME_ARMAGEDDON_END 1200 / 2 +#define CME_ARMAGEDDON_LIGHT_RANGE_LOWER 25 +#define CME_ARMAGEDDON_LIGHT_RANGE_UPPER 30 +#define CME_ARMAGEDDON_HEAVY_RANGE_LOWER 20 +#define CME_ARMAGEDDON_HEAVY_RANGE_UPPER 25 +#define CME_ARMAGEDDON_FREQUENCY_LOWER 5 / 2 +#define CME_ARMAGEDDON_FREQUENCY_UPPER 7 / 2 +#define CME_ARMAGEDDON_BUBBLE_BURST_TIME 10 SECONDS +#define CME_ARMAGEDDON_START_LOWER 60 / 2 +#define CME_ARMAGEDDON_START_UPPER 70 / 2 +#define CME_ARMAGEDDON_END 1200 / 2 diff --git a/tgstation.dme b/tgstation.dme index 7b2a6ab9711..82248037cea 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -143,6 +143,7 @@ #include "code\__DEFINES\dcs\signals.dm" #include "code\__DEFINES\research\anomalies.dm" #include "code\__DEFINES\~skyrat_defines\ambitions.dm" +#include "code\__DEFINES\~skyrat_defines\ammo_defines.dm" #include "code\__DEFINES\~skyrat_defines\assaultops.dm" #include "code\__DEFINES\~skyrat_defines\blueshield.dm" #include "code\__DEFINES\~skyrat_defines\combat.dm" @@ -3416,7 +3417,6 @@ #include "modular_skyrat\master_files\code\datums\traits\neutral.dm" #include "modular_skyrat\master_files\code\datums\traits\speech_mod\_speech_mod.dm" #include "modular_skyrat\master_files\code\datums\traits\speech_mod\impediments.dm" -#include "modular_skyrat\master_files\code\defines\_ammo_defines.dm" #include "modular_skyrat\master_files\code\game\objects\ghost_role_spawners.dm" #include "modular_skyrat\master_files\code\game\objects\items\oxygen_candle.dm" #include "modular_skyrat\master_files\code\game\objects\items\devices\radio\encryption_key.dm"