From 92840a73fb5276d6f6517460f2e22d224140bb3a Mon Sep 17 00:00:00 2001 From: SmArtKar <44720187+SmArtKar@users.noreply.github.com> Date: Sat, 28 Jun 2025 00:20:26 +0200 Subject: [PATCH] Fixes jaws of life losing hit sounds when swapped twice (#91758) ## About The Pull Request Closes #91756 ## Changelog :cl: fix: Fixed jaws of life losing hit sounds when swapped twice /:cl: (cherry picked from commit 1d535fada638e69f4156c54498f1e92b62a0e2cc) --- code/game/objects/items/tools/crowbar.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm index f2252e5a776..d91f4cb8097 100644 --- a/code/game/objects/items/tools/crowbar.dm +++ b/code/game/objects/items/tools/crowbar.dm @@ -123,6 +123,7 @@ righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi' custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT*2.25, /datum/material/silver = SHEET_MATERIAL_AMOUNT*1.25, /datum/material/titanium = SHEET_MATERIAL_AMOUNT*1.75) usesound = 'sound/items/tools/jaws_pry.ogg' + hitsound = SFX_SWING_HIT force = 15 w_class = WEIGHT_CLASS_NORMAL toolspeed = 0.7