diff --git a/code/game/gamemodes/clock_cult/clock_mobs/anima_fragment.dm b/code/game/gamemodes/clock_cult/clock_mobs/anima_fragment.dm index ca55285aef0..cbe8a089bb2 100644 --- a/code/game/gamemodes/clock_cult/clock_mobs/anima_fragment.dm +++ b/code/game/gamemodes/clock_cult/clock_mobs/anima_fragment.dm @@ -19,11 +19,11 @@ var/movement_delay_time //how long the fragment is slowed after being hit /mob/living/simple_animal/hostile/clockwork/fragment/New() + ..() + SetLuminosity(2,1) if(prob(1)) name = "anime fragment" desc = "I-it's not like I want to show you the light of the Justiciar or anything, B-BAKA!" - ..() - SetLuminosity(2,1) /mob/living/simple_animal/hostile/clockwork/fragment/Stat() ..()