diff --git a/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm b/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm index 5fc12b2c258..8da41d3a0db 100644 --- a/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm +++ b/code/game/gamemodes/clock_cult/clock_helpers/proselytizer_helpers.dm @@ -256,16 +256,16 @@ //Convert shards and replicant alloy directly to liquid alloy /obj/item/clockwork/alloy_shards/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer) - return list("operation_time" = 5, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -REPLICANT_STANDARD, "spawn_dir" = SOUTH) + return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -REPLICANT_STANDARD, "spawn_dir" = SOUTH) /obj/item/clockwork/alloy_shards/medium/gear_bit/large/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer) - return list("operation_time" = 3, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(REPLICANT_ALLOY_UNIT*0.08), "spawn_dir" = SOUTH) + return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(REPLICANT_ALLOY_UNIT*0.08), "spawn_dir" = SOUTH) /obj/item/clockwork/alloy_shards/large/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer) - return list("operation_time" = 2, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(REPLICANT_ALLOY_UNIT*0.06), "spawn_dir" = SOUTH) + return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(REPLICANT_ALLOY_UNIT*0.06), "spawn_dir" = SOUTH) /obj/item/clockwork/alloy_shards/medium/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer) - return list("operation_time" = 1, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(REPLICANT_ALLOY_UNIT*0.04), "spawn_dir" = SOUTH) + return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(REPLICANT_ALLOY_UNIT*0.04), "spawn_dir" = SOUTH) /obj/item/clockwork/alloy_shards/small/proselytize_vals(mob/living/user, obj/item/clockwork/clockwork_proselytizer/proselytizer) return list("operation_time" = 0, "new_obj_type" = /obj/effect/overlay/temp/ratvar/beam/itemconsume, "alloy_cost" = -(REPLICANT_ALLOY_UNIT*0.02), "spawn_dir" = SOUTH)