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sanity?
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@@ -35,7 +35,7 @@
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..()
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/mob/living/simple_animal/shade/Process_Spacemove(movement_dir = 0)
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return 1
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return TRUE //this doesn't make much sense; you'd thing TRUE would mean it'd process spacemove but it means it doesn't
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/mob/living/simple_animal/shade/attack_animal(mob/living/simple_animal/M)
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if(istype(M, /mob/living/simple_animal/hostile/construct/builder))
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