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* Makes mutant bodyparts and mutcolors into editable genetic traits (plus a whole shitload of otherwise out of scope code improvements because I just HAD to touch old code) * Mirror * genetically-editable mutant bodyparts and colors - skyrat edition Co-authored-by: Funce <funce.973@gmail.com>
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@@ -18,10 +18,11 @@
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if(iscarbon(L) && L.has_dna())
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var/mob/living/carbon/C = L
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if(prob(80))
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C.easy_randmut(NEGATIVE + MINOR_NEGATIVE)
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C.easy_random_mutate(NEGATIVE + MINOR_NEGATIVE)
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else
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C.easy_randmut(POSITIVE)
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C.randmuti()
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C.easy_random_mutate(POSITIVE)
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C.random_mutate_unique_identity()
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C.random_mutate_unique_features()
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C.domutcheck()
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else
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L.adjustFireLoss(rand(5, 15))
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