diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm
index 837e70ef4eb..06b9c4ce5d2 100644
--- a/code/ATMOSPHERICS/components/unary/vent_pump.dm
+++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm
@@ -281,6 +281,7 @@
if(istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = W
if (WT.remove_fuel(0,user))
+ playsound(loc, 'sound/items/Welder.ogg', 40, 1)
user << "Now welding the vent."
if(do_after(user, 20))
if(!src || !WT.isOn()) return
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index efa7140e7fb..13e5221017d 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -889,11 +889,11 @@ About the new airlock wires panel:
if((istype(C, /obj/item/weapon/weldingtool) && !( src.operating ) && src.density))
var/obj/item/weapon/weldingtool/W = C
user << "You begin [welded ? "unwelding":"welding"] the airlock..."
- playsound(loc, 'sound/items/Welder2.ogg', 40, 1)
+ playsound(loc, 'sound/items/Welder.ogg', 40, 1)
if(do_after(user,40,5,1))
if(density && !operating)//Door must be closed to weld.
if(W.remove_fuel(0,user))
- playsound(loc, 'sound/items/welder.ogg', 50, 1)
+ playsound(loc, 'sound/items/Welder2.ogg', 50, 1)
welded = !welded
user << "You [welded ? "welded the airlock shut":"unwelded the airlock"]"
update_icon()
diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm
index 1ce6e22f988..9c772d349b2 100644
--- a/code/game/objects/structures/crates_lockers/closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets.dm
@@ -180,11 +180,11 @@
if(istype(W, /obj/item/weapon/weldingtool))
var/obj/item/weapon/weldingtool/WT = W
user << "You begin cutting the [src] apart..."
- playsound(loc, 'sound/items/Welder2.ogg', 40, 1)
+ playsound(loc, 'sound/items/Welder.ogg', 40, 1)
if(do_after(user,40,5,1))
if(src.opened)
if(WT.remove_fuel(0,user))
- playsound(loc, 'sound/items/welder.ogg', 50, 1)
+ playsound(loc, 'sound/items/Welder2.ogg', 50, 1)
new /obj/item/stack/sheet/metal(src.loc)
for(var/mob/M in viewers(src))
M.show_message("\The [src] has been cut apart by [user] with \the [WT].", 3, "You hear welding.", 2)