From 93d7aa68c29f8016ef30afd7db4998ee4314bfd0 Mon Sep 17 00:00:00 2001 From: ikarrus Date: Sat, 6 Sep 2014 10:06:17 -0600 Subject: [PATCH] Consistent welding sounds Starting a weld job will always play welder.ogg Finishing a weld job will always play welder2.ogg Closets and airlocks were backwards. --- code/ATMOSPHERICS/components/unary/vent_pump.dm | 1 + code/game/machinery/doors/airlock.dm | 4 ++-- code/game/objects/structures/crates_lockers/closets.dm | 4 ++-- 3 files changed, 5 insertions(+), 4 deletions(-) diff --git a/code/ATMOSPHERICS/components/unary/vent_pump.dm b/code/ATMOSPHERICS/components/unary/vent_pump.dm index 837e70ef4eb..06b9c4ce5d2 100644 --- a/code/ATMOSPHERICS/components/unary/vent_pump.dm +++ b/code/ATMOSPHERICS/components/unary/vent_pump.dm @@ -281,6 +281,7 @@ if(istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W if (WT.remove_fuel(0,user)) + playsound(loc, 'sound/items/Welder.ogg', 40, 1) user << "Now welding the vent." if(do_after(user, 20)) if(!src || !WT.isOn()) return diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index efa7140e7fb..13e5221017d 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -889,11 +889,11 @@ About the new airlock wires panel: if((istype(C, /obj/item/weapon/weldingtool) && !( src.operating ) && src.density)) var/obj/item/weapon/weldingtool/W = C user << "You begin [welded ? "unwelding":"welding"] the airlock..." - playsound(loc, 'sound/items/Welder2.ogg', 40, 1) + playsound(loc, 'sound/items/Welder.ogg', 40, 1) if(do_after(user,40,5,1)) if(density && !operating)//Door must be closed to weld. if(W.remove_fuel(0,user)) - playsound(loc, 'sound/items/welder.ogg', 50, 1) + playsound(loc, 'sound/items/Welder2.ogg', 50, 1) welded = !welded user << "You [welded ? "welded the airlock shut":"unwelded the airlock"]" update_icon() diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index 1ce6e22f988..9c772d349b2 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -180,11 +180,11 @@ if(istype(W, /obj/item/weapon/weldingtool)) var/obj/item/weapon/weldingtool/WT = W user << "You begin cutting the [src] apart..." - playsound(loc, 'sound/items/Welder2.ogg', 40, 1) + playsound(loc, 'sound/items/Welder.ogg', 40, 1) if(do_after(user,40,5,1)) if(src.opened) if(WT.remove_fuel(0,user)) - playsound(loc, 'sound/items/welder.ogg', 50, 1) + playsound(loc, 'sound/items/Welder2.ogg', 50, 1) new /obj/item/stack/sheet/metal(src.loc) for(var/mob/M in viewers(src)) M.show_message("\The [src] has been cut apart by [user] with \the [WT].", 3, "You hear welding.", 2)