Merge branch 'master' into CultMasterAttempt2

This commit is contained in:
Robustin
2017-05-04 10:41:40 -04:00
committed by GitHub
101 changed files with 687 additions and 2146 deletions
-15
View File
@@ -97,21 +97,6 @@
var/completion = round(C.get_completion())
return completion
/obj/effect/countdown/dominator
name = "dominator countdown"
text_size = 1
color = "#ff00ff" // Overwritten when the dominator starts
/obj/effect/countdown/dominator/get_value()
var/obj/machinery/dominator/D = attached_to
if(!istype(D))
return
else if(D.gang && D.gang.is_dominating)
var/timer = D.gang.domination_time_remaining()
return timer
else
return "OFFLINE"
/obj/effect/countdown/clockworkgate
name = "gateway countdown"
text_size = 1
+6 -30
View File
@@ -8,11 +8,14 @@
/obj/effect/decal/cleanable/crayon/Initialize(mapload, main = "#FFFFFF", var/type = "rune1", var/e_name = "rune", var/rotation = 0, var/alt_icon = null)
..()
name = e_name
desc = "A [name] vandalizing the station."
var/static/list/gang_name_pool = list("Clandestine", "Prima", "Zero-G", "Max", "Blasto", "Waffle", "North", "Omni", "Newton", "Cyber", "Donk", "Gene", "Gib", "Tunnel", "Diablo", "Psyke", "Osiron", "Sirius", "Sleeping Carp")
if(type == "poseur tag")
type = pick(GLOB.gang_name_pool)
type = pick(gang_name_pool)
if(alt_icon)
icon = alt_icon
@@ -23,31 +26,4 @@
M.Turn(rotation)
src.transform = M
add_atom_colour(main, FIXED_COLOUR_PRIORITY)
/obj/effect/decal/cleanable/crayon/gang
layer = HIGH_OBJ_LAYER //Harder to hide
do_icon_rotate = FALSE //These are designed to always face south, so no rotation please.
var/datum/gang/gang
/obj/effect/decal/cleanable/crayon/gang/Initialize(mapload, var/datum/gang/G, var/e_name = "gang tag", var/rotation = 0)
if(!type || !G)
qdel(src)
var/area/territory = get_area(src)
gang = G
var/newcolor = G.color_hex
icon_state = G.name
G.territory_new |= list(territory.type = territory.name)
..(mapload, newcolor, icon_state, e_name, rotation)
/obj/effect/decal/cleanable/crayon/gang/Destroy()
var/area/territory = get_area(src)
if(gang)
gang.territory -= territory.type
gang.territory_new -= territory.type
gang.territory_lost |= list(territory.type = territory.name)
return ..()
add_atom_colour(main, FIXED_COLOUR_PRIORITY)
+1 -1
View File
@@ -94,7 +94,7 @@
name = "Head of Personnel"
/obj/effect/landmark/start/librarian
name = "Librarian"
name = "Curator"
/obj/effect/landmark/start/lawyer
name = "Lawyer"