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[READY]Arconomy: Sales Taggers, split profits on barcoded, sold items! (#49111)
* Startwork * "Arcane: Everything works up until the export datum bullshit" * I got up to "Split Profit" in "sell object" * This is when I switched over to components and it STILL doesn't work * alright stopwork for the 'night' * So this is the version that crashes * One step further in my descent to madness. * Alright, this should be working (Minus maybe profit_split) * Alright splitting up custom sales splits is broken right now. * Profit split works now. * Alright what the hell is going on here. * Revert "Alright what the hell is going on here." This reverts commit 6cb3b6eb56ea45ede3496bbe219ca18302c806e2. * Oh wait, I can do commit messages through VSC? * Adds a quick little box with all the shipping supplies you'll ever want, unwrapping signal * Added shipping box to all maps and the service/cargo lathes. * Fuck you mapmerge hook you ain't shit * Alright, yet another take of making it get rid of the pricetag * [3:43 PM] oranges: anturk is smart (This is true) * Tested, cleaned up component procs, and limits signals sent a bit. * Whoops * Other comments from Ninja over discord * Left in a comment line. * Fixes the issue with ind. barcodes, adds examine. * Well thank GOD the children wern't there to see it * Adds a do_after to prevent accidents. * Fixes merge conflicts * Fixes merge conflict. Twice in one day. * Fixes merge conflict. * one tiny bit of documentation * Travis play nice.
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@@ -231,3 +231,9 @@
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icon = 'icons/obj/objects.dmi'
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icon_state = "shards"
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color = "#c6f4ff"
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/obj/effect/decal/cleanable/wrapping
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name = "wrapping shreds"
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desc = "Torn pieces of cardboard and paper, left over from a package."
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icon = 'icons/obj/objects.dmi'
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icon_state = "paper_shreds"
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