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Necropolis Turfs
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@@ -765,3 +765,24 @@
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slowdown = 0
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smooth = SMOOTH_MORE|SMOOTH_BORDER
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canSmoothWith = list (/turf/open/floor/plating/ash/rocky, /turf/closed)
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//Necropolis
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/turf/closed/indestructible/necropolis
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name = "necropolis wall"
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desc = "A seemingly impenetrable wall."
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icon = 'icons/turf/walls.dmi'
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explosion_block = 50
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baseturf = /turf/closed/indestructible/necropolis
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/turf/open/indestructible/necropolis
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name = "necropolis floor"
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desc = "It's regarding you suspiciously."
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icon = 'icons/turf/floors.dmi'
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icon_state = "floor"
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baseturf = /turf/open/indestructible/necropolis
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/turf/open/indestructible/necropolis/New()
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..()
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if(prob(20))
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icon_state = "necropolis[rand(1,2)]"
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